Pages

Showing posts with label sense. Show all posts
Showing posts with label sense. Show all posts

Wednesday, October 31, 2012

The Mighty Thor #22 Review

Matt Fraction's Mighty Thor run has never shown the clear sense of unified purpose and direction that his Invincible Iron Man run did, and so the finale issue lacks some of the sense of purpose and immediacy that many other recent finales have had. On the other hand, Fraction's final chapter is much more uplifting and optimistic than his last Iron Man issue or Kieron Gillen's Journey Into Mystery finale.

The gist of this Everything Burns epilogue is that Thor is put on trial for the crime of pissing off his father. It's worth noting that much of Fraction's early Thor work was characterized by an oddly hostile relationship between Thor and Odin, and that dynamic is back in full force here. As before, Fraction eventually brings the story around and offers some justification for Odin's behavior, but it is strange nonetheless.

But if Fraction doesn't have any great conflict or emotional struggle to bring to a close as Gillen did with Loki last week, he does manage to end his run on a heartwarming note. There are characters pulled in from practically every story arc, and even references to material from Secret Invasion: Thor and J. Michael Straczynski's run. The issue essentially asks the question, "Must there be a Thor?" And though the obvious answer is "Well... yeah. Why not?" it's nice to get a little reaffirmation. Fraction could have used a bit more page space to work with, unfortunately. The ending feels somewhat truncated, and there are a couple scenes (particularly those involving Bill and Kelda) that deserved more attention than Fraction was able to give.

Barry Kitson helps Fraction close out the series. With Jay Leisten providing finishes to Kitson's breakdowns on some pages, the overall look is less sharp than it might have been. Facial work tends to suffer the most when Kitson isn't handling the panels himself. But the general storytelling is still strong and heavy with emotion. The series ends much as it always existed - with an uneven execution but plenty of high points along the way.

Jesse is a writer for various IGN channels. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter, or Kicksplode on MyIGN.


Source : ign[dot]com

Friday, August 31, 2012

Command Prompt 10: DayZ Standalone Version Details

In an attempt to make sense of the chaos we call PC gaming, IGN's Anthony Gallegos and Charles Onyett put together a video show called Command Prompt. Barring any disastrous events or prolonged spells of acute laziness, new episodes will appear every week showing off three PC games.

This week we had DayZ creator Dean Hall in the office to talk about the upcoming standalone version of his popular zombie mod as well as potential console versions. It was supposed to be a single segment, but we wound up talking for a while. An hour, to be exact. So it sort of became the whole show this week, preceded by a very brief look at Guild Wars 2.

Guild Wars 2

ArenaNet's MMO is finally live, and so far it's pretty amazing. We take a quick look at it here, but if you want to know more, check out the review in progress.

DayZ

We play DayZ with Dean Hall and cover pretty much everything that's going on with the standalone version and console versions.

Charles Onyett is an Executive Editor at IGN, leads PC game coverage and used to think Pugna was his favorite Dota 2 hero, but recently decided it was Disruptor. You can follow him on Twitter and My IGN.

Anthony Gallegos is an Editor on IGN's PC team. He enjoys scaring the crap out of himself with horror games and then releasing some steam in shooters like Blacklight and Tribes. You can follow him on Twitter and on IGN.


Source : ign[dot]com

Friday, August 3, 2012

Command Prompt 6: Tribes, Awesomenauts and Thirty Flights of Loving

In an attempt to make sense of the chaotic mass we call PC gaming, IGN's Anthony Gallegos and Charles Onyett put together a video show called Command Prompt. Barring any disastrous events or prolonged spells of acute laziness, new episodes will appear every week showing off three PC games.

For the sixth episode we're joined by Xbox Associate Editor Mitch Dyer as we take a look at Hi-Rez Studio's awesomely fast shooter Tribes: Ascend, learn what it's like to be beat down in a 2D MOBA in Awesomenauts and then explore the bizarre world of Thirty Flights of Loving.

Tribes: Ascend

Hi-Rez Studios manages to make a unique feeling first-person shooter with Tribes: Ascend's ridiculously fast and skill-demanding combat.

Awesomenauts

Who knew it was possible? Ronimo Games manages to take the MOBA or DoTA-style gameplay of League of Legends and Dota 2 and implement it in a 2D environment.

Thirty Flights of Loving

Blendo Games, creators of Gravity Bone and Atom Zombie Smasher follow up with a haunting and bizarre story that takes only minutes to play.

Charles Onyett is an Executive Editor at IGN, leads PC game coverage and used to think Pugna was his favorite Dota 2 hero, but recently decided it was Disruptor. You can follow him on Twitter and My IGN.

Anthony Gallegos is an Editor on IGN's PC team. He enjoys scaring the crap out of himself with horror games and then releasing some steam in shooters like Blacklight and Tribes. You can follow him on Twitter and on IGN.

Mitch Dyer is an Associate Editor with IGN. You can also follow Mitch on Twitter and IGN so he's not so scared and alone.


Source : ign[dot]com

Friday, July 20, 2012

Command Prompt Ep. 4: Anna, World of Warplanes and Natural Selection 2

In an attempt to make sense of the chaotic mass we call PC gaming, IGN's Anthony Gallegos and Charles Onyett put together a video show called Command Prompt. Barring any disastrous events or prolonged spells of acute laziness, new episodes will appear every week showing off three PC games.

This time we check out Anna, a first-person adventure game about investigating a creepy house which may or may not have a sizeable game-breaking hole in one of its walls. We also tried to not embarrass ourselves playing in the World of Warplanes beta, and looked at the monsters versus Marines insanity of Natural Selection 2.

Anna

Games mostly concerned with creating mood and engaging your mind seem to be having a far bigger impact these days. Anna is a clunky but creepy adventure.

World of Warplanes

Wargaming.net's follow up to the incredibly popular World of Tanks, World of Warplanes puts the developer's characteristic fast, fun team-based competitive play in the air.

Natural Selection 2

Unknown Worlds' full version of the popular Half-Life mod pits Marines against mutating beasts in a mix of first-person shooting and real-time strategy gameplay.

Charles Onyett is an Executive Editor at IGN, leads PC game coverage and used to think Pugna was his favorite Dota 2 hero, but recently decided it was Disruptor. You can follow him on Twitter and My IGN.

Anthony Gallegos is an Editor on IGN's PC team. He enjoys scaring the crap out of himself with horror games and then releasing some steam in shooters like Blacklight and Tribes. You can follow him on Twitter and on IGN.


Source : ign[dot]com