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Monday, September 29, 2014

Sledgehammer Answers Your Call of Duty: Advanced Warfare Questions

Recently, we asked IGN fans what questions they had for developer Sledgehammer Games about their upcoming new title within the Call of Duty franchise, Advanced Warfare. Sledgehammer co-founder and co-studio head Michael Condrey fielded your inquiries, and here are the answers:

Brockalicious (‏@boss_ass_brock) asks: Will the game be available through Xbox store for download before release date and then be played at 12:01 Nov 3?

SLEDGEHAMMER GAMES CO-STUDIO HEAD MICHAEL CONDREY: Yes it will. Look for some news on this in the weeks to come.

Bryan Rodriguez (‏@bryanrod27) asks: Can we create our own emblems in the game, much like Call Of Duty Black Ops 2?

CONDREY: Check my Twitter today…

Cameron Smith (‏@BuellBlast68) asks: I want to know how many scorestreaks there are. :-)

CONDREY: With a dozen of base scorestreaks, and our customable scorestreak system giving the player the ability to add up to three individual modules per scorestreak, there are literally hundreds of different combinations of unique scorestreak create-a-class options for players.

Garrett Gibson (‏@GarrettGibsonx) asks: What games modes will be available on Hardcore at launch?

CONDREY: Fan favorite modes like Team Deathmatch, Kill Confirmed, Domination, and Search and Destroy will all be included in the Hardcore Playlist.

DAISY (@GirlGamerDaisy) asks: How many maps are gonna be available when the game is released?

CONDREY: We’ve got 13 new maps on disk. In addition, there’s the Atlas Gorge bonus map that comes with the Collector’s Editions.

Noah Englert (‏@Englert602) asks: Will there be any other classic COD maps coming back in Advanced Warfare like Gorge did?

CONDREY: We actively listen to fan feedback and, as fans of the franchise ourselves, we look at great classic maps that might be exciting to bring to Advanced Warfare. Atlas Gorge, available in the Collector’s Edition, was inspired by one of our classic favorites, Pipeline from COD4. It’s the only classic COD map available at launch.

bloodyheart15 (@bloodyheart155) asks: What was the most important thing for you to achieve with Advance Warfare?

CONDREY: We wanted to bring innovation and new ways to play for fans. We found that through the Advanced Soldier, and at its core, the Exoskelton. The Exo brings speed, power, and a fundamental new movement set to Call of Duty, and it is the heart and soul across all of our game modes.

DAISY (once again!) (‏@GirlGamerDaisy) asks: How many prestige [levels] are gonna be in the game and do we need to start over with our weapons like in other CODs?

CONDREY: Fifteen prestige levels, with 50 levels per prestige, at launch. You will have the option to unlock one item during each prestige before restarting the experience at level 1.

I jussstify (‏@IJussstify) asks: Please tell us more about the competitive side of things, like is there league play, CvC, broadcaster mode???

CONDREY: The competitive community is important to us and we’ve listened closely. We’ve brought back competitive favorite modes like CTF, Hardpoint, and Round-Based Dom. We also introduced a new mode, Uplink, built for team play that we think is going to be a hit with fans, competitive and public alike. We’ve worked closely with key competitors to design fast-paced, small- to medium-sized maps, with clear three-lane designs. We’re working on competitive ranked play, improved broadcaster features, and more.

Daben Sevic (‏@12Minus6_Cloud) asks: What are some of the developers' favorite weapons?

CONDREY: In Advanced Warfare, there’s nearly 350 unique Weapon Loot variants available at launch. That provides a huge amount of variety for fans, and for devs at Sledgehammer Games, to choose the specific weapon that works for their playstyle. The brand new Heavy Weapons class, including the dual akimbo XMGs, and the Direct Energy weapons like the EM1, are popular choices.

Anonymous asks: Does the game run at 1080p/60fps on both the PS4 and Xbox One?

CONDREY: Not ready to confirm quite yet, but on Xbox One, we've improved upon last year's and are above. We think fans of both platforms are in for a great experience. We're really excited.

joystiq.com
computerandvideogames.com

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