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Showing posts with label money. Show all posts
Showing posts with label money. Show all posts

Thursday, September 27, 2012

Get Ready for the Ultimate IGN UK Pub Quiz!

Like the idea of trading the encyclopaedic games and movie knowledge stored in your brain for money-can’t-buy prizes? Then say hello to the IGN UK Pub Quiz, your chance to prove you really are the country’s fount of entertainment knowledge!

For the next IGN UK Pub Quiz – taking place on October 11, starting at 6.30pm – we’re planning something rather special as we’re bringing it to the London Games Festival for the first time, in aid of the video games charity SpecialEffect, helping people with disabilities enjoy video games. It’ll be the toughest quiz we’ve put together yet – if you don’t know the name of James Pond’s nemesis then chances are you might struggle – but as a reward we’ll be giving away the sweetest swag you can lay your hands on.

That’s not all. Once the victorious team has been crowned GamerDisco will be taking control of the decks to ensure the celebrations continue long into the night.

If you want to get involved then you need to put together a team of six people, at a cost of £30 per team. Remember, all proceeds are going straight to SpecialEffect so it really is for a good cause, and every penny does make a difference.

You’ll need to be fast though – we’re expecting demand to be high and there’s only space for nine team, so head on over to the IGN SpecialEffect registration page and guarantee your space now!

Find out more about the amazing work SpecialEffect is doing but checking out the website.


Source : ign[dot]com

Get Ready for the Ultimate IGN UK Pub Quiz!

Like the idea of trading the encyclopaedic games and movie knowledge stored in your brain for money-can’t-buy prizes? Then say hello to the IGN UK Pub Quiz, your chance to prove you really are the country’s fount of entertainment knowledge!

For the next IGN UK Pub Quiz – taking place on October 11, starting at 6.30pm – we’re planning something rather special as we’re bringing it to the London Games Festival for the first time, in aid of the video games charity SpecialEffect, helping people with disabilities enjoy video games. It’ll be the toughest quiz we’ve put together yet – if you don’t know the name of James Pond’s nemesis then chances are you might struggle – but as a reward we’ll be giving away the sweetest swag you can lay your hands on.

That’s not all. Once the victorious team has been crowned GamerDisco will be taking control of the decks to ensure the celebrations continue long into the night.

If you want to get involved then you need to put together a team of six people, at a cost of £30 per team. Remember, all proceeds are going straight to SpecialEffect so it really is for a good cause, and every penny does make a difference.

You’ll need to be fast though – we’re expecting demand to be high and there’s only space for nine team, so head on over to the IGN SpecialEffect registration page and guarantee your space now!

Find out more about the amazing work SpecialEffect is doing but checking out the website.


Source : ign[dot]com

Get Ready for the Ultimate IGN UK Pub Quiz!

Like the idea of trading the encyclopaedic games and movie knowledge stored in your brain for money-can’t-buy prizes? Then say hello to the IGN UK Pub Quiz, your chance to prove you really are the country’s fount of entertainment knowledge!

For the next IGN UK Pub Quiz – taking place on October 11, starting at 6.30pm – we’re planning something rather special as we’re bringing it to the London Games Festival for the first time, in aid of the video games charity SpecialEffect, helping people with disabilities enjoy video games. It’ll be the toughest quiz we’ve put together yet – if you don’t know the name of James Pond’s nemesis then chances are you might struggle – but as a reward we’ll be giving away the sweetest swag you can lay your hands on.

That’s not all. Once the victorious team has been crowned GamerDisco will be taking control of the decks to ensure the celebrations continue long into the night.

If you want to get involved then you need to put together a team of six people, at a cost of £30 per team. Remember, all proceeds are going straight to SpecialEffect so it really is for a good cause, and every penny does make a difference.

You’ll need to be fast though – we’re expecting demand to be high and there’s only space for nine team, so head on over to the IGN SpecialEffect registration page and guarantee your space now!

Find out more about the amazing work SpecialEffect is doing but checking out the website.


Source : ign[dot]com

Get Ready for the Ultimate IGN UK Pub Quiz!

Like the idea of trading the encyclopaedic games and movie knowledge stored in your brain for money-can’t-buy prizes? Then say hello to the IGN UK Pub Quiz, your chance to prove you really are the country’s fount of entertainment knowledge!

For the next IGN UK Pub Quiz – taking place on October 11, starting at 6.30pm – we’re planning something rather special as we’re bringing it to the London Games Festival for the first time, in aid of the video games charity SpecialEffect, helping people with disabilities enjoy video games. It’ll be the toughest quiz we’ve put together yet – if you don’t know the name of James Pond’s nemesis then chances are you might struggle – but as a reward we’ll be giving away the sweetest swag you can lay your hands on.

That’s not all. Once the victorious team has been crowned GamerDisco will be taking control of the decks to ensure the celebrations continue long into the night.

If you want to get involved then you need to put together a team of six people, at a cost of £30 per team. Remember, all proceeds are going straight to SpecialEffect so it really is for a good cause, and every penny does make a difference.

You’ll need to be fast though – we’re expecting demand to be high and there’s only space for nine team, so head on over to the IGN SpecialEffect registration page and guarantee your space now!

Find out more about the amazing work SpecialEffect is doing but checking out the website.


Source : ign[dot]com

Sunday, September 23, 2012

5 Insane Items Bought by Gamers Who Hate Money

People with too much money are always looking for ways of getting rid of it. They'd sooner toss fat wads of cash at whatever they can than keep it in their pockets a moment longer. But just how little value must one ascribe to money for the following purchases to seem like sound investments?

A Microwaved 3DS XL

Do you desperately desire a 3DS XL but would prefer one that didn’t actually work? Are you a firm believer in paying over 10 times more for a broken electronic item than you would for a fully-functioning one?

You’re out of luck, muchacho, because the perfect product matching that exact description has already come and gone.

You could’ve been the owner of a brand new Nintendo 3DS XL, reduced to a bubbling puddle of warped red plastic and ash but, unfortunately for you, it’s been sold and you’ve completely missed out. Unless, of course, you’re the actual mystery purchaser of said 3DS XL (in which case, let us be the first to let you know you’re an idiot.)

Why don't you go and stir fry yourself a Circle Pad Pro while you're at it?

This utterly molten 3DS XL (complete with its original box, power cord, warranty and a bonus glass toad full of prosthetic eyeballs) that hit eBay a few weeks back is now being listed as sold.

The final amount? A paltry $2,241.

About $2,000 more than it would cost to buy a 3DS XL and microwave it yourself.

Red Sea Crossing

In 2007 one lucky punter walked away from a garage sale with two Atari games he’d never heard of: Music Machine and Red Sea Crossing. They set him back 50 cents a pop. He quickly discovered Music Machine was actually an exceedingly rare 2600 game that regularly fetches hundreds of dollars when auctioned, but he couldn’t find anything on Google about Red Sea Crossing.

That’s because Red Sea Crossing was even rarer.

Just a few weeks ago this blessed chap sold his Red Sea Crossing cartridge on GameGavel. For $10,400. For an Atari 2600 game. An Atari 2600 game that featured Moses jumping over clams, and not a very good one at that.

"Careful..."

The cartridge, referred to as “the Holy Grail of Atari games” by the seller, “was not even known to exist" until he discovered it. It had been completely forgotten by the world after its release in 1983.

$10,400. And it wasn’t even in its original packaging.

It didn't even come with the colouring book or explanatory audio cassette narrated by Dale Evans Rogers!

Leaked Copy of Modern Warfare 3

On November 3 last year somebody bought a copy of Modern Warfare 3 on eBay. Seems insignificant, really, until you note the actual release date for Modern Warfare 3 wasn’t until November 8.

When a small quantity of Modern Warfare 3 copies were inadvertently unleashed earlier than allowed it was perhaps inevitable that somebody was going to try to flog one off in an online auction. It didn’t mean somebody necessarily had to buy it, of course, but we guess there’s no accounting for boneheads.

The question is how many illicit substances does one have to be mainlining into one’s eyeballs to come to the conclusion that $1,725 is a good price to pay for a copy of Modern Warfare 3, just to play it mere days before the rest of the world?

This many.

What makes things even more absurd is that not only would playing it on Xbox Live before the official release date be potentially problematic in the first place, the estimated delivery time of three to four business days means he probably didn’t actually receive the game until launch day anyway.

It’s not clear what’s more depressing. That some muppet blew a small fortune on a game that days later would go on to become to very opposite of rare and valuable, or that there were 88 bids.

What was it they say about a fool and his money?

Michael McDonald Arcade Stick

Speaking of fools (and what they may or may not believe) are you searching for a way to marry your penchant for fighting games with your infatuation with five-time Grammy Award-winning former-Doobie Brother Michael McDonald? Looks like yah mo missed out again, chum.

Grab the matches.

In February this year this “one-of-a-kind, custom-made Michael McDonald Arcade Fighting Joystick” hit eBay and was promptly sold. Compatible primarily with PSone and PS2 this pre-loved stick, which allegedly won many tournaments for the previous owner “by harnessing the power of smooth rock”, was designed with a blue button theme to match the king of yacht rock’s “soul-piercing blue eyes.”

Dreamy, huh?

The partially-trashed stick, which came from “a smoke-free houseboat”, went on to sell for US $137.50 after 31 bids – a touch more than the going price for a brand new, current-gen Hori arcade stick.

Million Dollar Video Game Collection

It’s hard to decide which part of this story is more stunning; that a single human could personally amass a video game collection consisting of 22 full sets (including all games ever released on Nintendo home systems from Famicom to Gamecube, all games ever released on Sega systems and all games ever released on NEC systems, all in their boxes with the original instructions and many still factory sealed) or that, after doing so, said human would choose to part with it?

However, in July this year one eBay user did just that, placing a monster collection of around 7000 games (plus all the relevant consoles, also either factory sealed or mint in their boxes) on eBay with a buy-it-now price of €999,999. That’s well over US$1.2 million.

Or at least it was. Somebody (possibly) bought it.

Gaming Heaven? God must be clearing space in the garage for a new Lambo.

Now we all love games, but how much do you need to love games and hate cash to be willing to drop a cool million on a container-load of classic games you’re nonetheless unlikely to ever even unwrap? Besides, when does buying an awful game simply because you don’t have it yet become pathological collecting?

Do you really need a copy of Revolution X on SNES and Saturn?

Or, like, at all?

Luke is Games Editor at IGN AU. You can chat to him about games, cars and other things he may like on IGN here or find him and the rest of the Australian team by joining the IGN Australia Facebook community.


Source : ign[dot]com

Wednesday, September 5, 2012

IPTL Amateur -- Will Scarlett help push Acer over the top?

Acer as a company has been around in eSports for many years long before their decision to create and manage a team. They have been supporting and donating money to wide range of tournaments in all kinds of games, whether it was League of Legends or Starcraft 2. However, it was their decision to create their own team that brought them huge attention from all kinds of eSports-related websites and communities.

Still, Starcraft 2 was not their game of choice; they first acquired FIFA back in February 2011 when they’ve launched Team Acer’s website. Yet, their current super-star players are all in the Starcraft 2 roster.

At the very beginning of Acer’s existence in the world of Zerg, Terran, and Protoss they brought in four players to the team, including the most famous German SC:BW player – Mondragon, but as the time was passing by none of them excluding Nerchio, who we are going to talk about in a minute, have not shown any promising results.

Currently, the once called “all-zerg” team has 5 active players in their line-up. Four zergs:  Bly, Nerchio, ParanOid, and Scarlett who joined Acer late June 2012, and one terran – DarkHydra. Single SCV user on the team is also the youngest – he was born in 1997. He participates in online cups on a regular basis, but has won only 1 so far back in 2011. Earlier this year Christian was invited as a stan-in for DeMulim to attend HomeStory Cup IV; he lost 0-3 in his group.

ParanOid aka GOsia used to be one of the top SC:BW players in Poland winning 2009 Polish WCG qualifiers. He played alongside Mondragon in clan called Templars of Twilight. Lately he qualified to IPL Season 5 through the European Satellite Qualifiers, but just like DarkHydra, he also has no huge victories in his Starcraft 2 portfolio.

Bly, despite not being the most recognized player from his country, is one of the top players representing Ukraine on the international scene at the moment. Active participant in many online cups he proves every single time why people cannot underestimate him. He took first place during WCS Ukraine Nationals beating faer, White-Ra, Strelok, and White-Ra once again in the finals. He also qualified for the IPL Season 5 just like DarkHydra and Nerchio through the European Satellite Qualifiers.

Until recently Team Acer was known because of Nerchio who grew immensely as a player since he joined the team in July 2011, but now he’s not the only star  on the team. Scarlett has been performing good since she started playing in the official tournaments like IGN ProLeague Season 4 where she took out DeMusliM, Terius and DdoRo or IPL TAC 3, but the epiphany of her skill took place during WCS Canada qualifiers and WCS NA Championship where she destroyed the competition winning both events with less than 10 games lost in total.

She is more than ready to take part in a huge international events, and go against the best our scene has to offer, but IPTL Season 1 is also going to be a test of her true abilities. For the first time in her career, Scarlett will have to play against the best of what Europe and Korea has to offer; this is not a North American only tournament anymore. Is she going to step up? We might potentially find that out on the 13th of September when Team Acer face aTn.Type in their IPTL Season 1 opening match.

The last but definitely not least on the team is Artur “Nerchio” Bloch. This Polish zerg is not only perceived as a top player in his country, but as one of the best players outside Korea. What is more, in public’s opinion he is also the most skilled Zerg on the western scene, but he exchanges this title with Stephano constantly based on their results in the most recent events. Second place at IEM Cologone 2012, First place in HomeStory Cup V, First place in WCS Poland Nationals and many many more – this is a short list of his latest achievements, and he’s still coming for more.

Although, we what we are seeing now is Nerchio at his best, last year during European Battle.net Invitational he was still an inexperienced newcomer, constantly described as a maphacker and a stream cheater due to his amazing runs in online cups, and poor performance during offline tournaments. Back then people didn’t believe him, when he said that he gets stressed during big events like EBI 2011 for example, but now he got it all sorted out, and can perform at the highest competitive level in Starcraft.

In a team league like IPTL both Nerchio and Scarlett might be used for two things; opening a match to get an early advantage and closing a match to secure a victory. Scarlett has proven many times in the past that she has no problem with being under pressure, hence she might be used by her team mainly as a closer, whereas Nerchio can open a match or be used in the middle of it to secure a draw or catch-up with a score.

Nonetheless, Team Acer, being one of the best team in their group, have a huge chance of advancing into the Up and Down Matches. With two strong star players as a core of their success they might even advance to Premier Division next season.

Written by Albert Palka


Source : ign[dot]com

Dark Souls Prepare to Die Edition – Extra Content Breakdown

The real problem with DLC, quite apart from the fact it costs money, is that most developers don't give it enough TLC. Instead of feeling like extra content, it can feel like superfluous content. Dark Souls has always followed its own path. And with its new content, which comes as part of the PC's Prepare To Die Edition and will be available to buy on consoles soon, it shows just what DLC should be like - almost.

You can find IGN's full review of the Prepare to Die edition here but here we’re just concentrating on the new stuff. There are two sides to it, the first being a large single-player area, Oolacile, which is split into roughly four smaller sections (the environments flow into one another very easily, so dividing them up is a little arbitrary). The second is a multiplayer arena, something the playerbase has wanted since Demon's Souls, which theoretically should lead to easier matchmaking.

A set of carvings can be found that let you communicate in multiplayer. Drop one and the odd, distorted voices utter a phrase like 'Very Good!', 'Hello!', or 'I'm Sorry'.

If you're a Dark Souls nut and don't want minor spoilers about the content, such as character names, best to skip to the final paragraph now and know this: you will absolutely lap it up. The best thing about this new content is that it slots beautifully into Dark Souls' world, like it had always been there, and shines much light on certain unexplained aspects of the original. Dark Souls, superb as it is, has the unmistakeable signs that it was rushed to make its original release date, and this feels like it was meant to be there all along.

This new content is that it slots beautifully into Dark Souls' world, like it had always been there

Finding it is the first tricky task, and you won't be able to enter Oolacile until a significant way into the game - basically, you need access to the Duke's Archives and the Darkroot Basin. There's a little in-joke with the fans, based around a broken pendant and a somewhat obscure character in the world, but that's about as friendly as Dark Souls ever gets. From here it's one big stretch of deadly environments, and one hell of a boss line-up.

Things start off with the Sanctuary Guardian, which managed to kill me about ten times as a welcome present, a lion and serpent combination that's vicious, poisonous, and shocking. After this comes the only minor disappointment with the single-player portion of the DLC, an expansive wooded environment that is basically a mirrored version of the Forest area from the original. It's a different beast, with a visual overhaul turning it into a spooky netherworld dotted with fake lights, but the familiar geography blunts a little of the impact. As with everything to do with Dark Souls, the lore justifies it, but I'm still not happy.

The setups for each boss are amazing and actually finding the hardest enemy in the DLC is a challenge in itself.

This place takes ages to explore safely, thanks to the ridiculously hard-hitting tree-men that are dotted everywhere and can be all-too-easily aggro'd in groups, though shortcuts can eventually be opened up and there's a very interesting merchant character waiting to be found. I was around soul level 45 when first attempting this section, and got a good kicking quite a few times.

The boss awaiting at the end of this is a killer. Knight Artorias is one of the great legendary figures in Dark Souls' world, a presence often hinted at but never seen - and here he is, a corrupted beast swallowed by the Abyss. Putting him away solo is a massive challenge, worthy of comparison with anything in the original, and I could only do it in the end thanks to Summoning in some wonderful help. The fight is so good though, with more than an echo of Ornstein and Smough, that you want to go straight back and do it again.

From here things go down - deep down. A stretching walk over the remains of a town take you into its guts, preparation for what's to come with ranks of bloated-head warriors and their deadly dark mage backup. As you press further and further in, you eventually find the very bottom. Barely lit, filled with enemies in corners, haunted at pockets by the unblinking eyes of ghosts that then begin to move slowly, steadily towards you. Unaffected by your shield, and simply wanting to touch you and drain sweet life, they're a dangerous and unsettling addition to the Dark Souls bestiary.

If you kill enough former inhabitants of Oolacile you might get one of their pustule-ridden heads to wear. Hats FTW!

The final boss lies in wait beyond this - and then, in best Dark Souls tradition, there is actually a final, hidden boss back along the path that's even tougher. Both are terrifying opponents to face, capable of destroying ill-prepared teams and turning what looks like a possible victory into a crushing defeat. Both match up to the very best Dark Souls has to offer, and ensure this new content slots neatly in alongside the wonderful original.

What is not such an easy fit, though it can also be great on occasion, is the PvP.

What is not such an easy fit, though it can also be great on occasion, is the PvP. The arena is unlocked after defeating Artorias, and is snuggled away in an antechamber almost like From Software is somehow embarrassed. Six pedestals represent three different PvP modes over two maps - duels (one versus one), team battles (two versus two) and four-player FFA matches. If you ever want to actually play a game of Dark Souls PvP, then go for a Duel at the Ruins.

That mode and map is your only real chance of action. I've spent hours – and I mean hours – standing on the trapdoors for the other modes and maps, waiting patiently as the little glowing red circles supposed to indicate other players blink in and out of existence. Dark Souls' online has always been less-than-perfect, but the game is so good you tend to muddle through and be grateful when it does work.

The red circles are supposed to show other players waiting for matches, but they didn't impact anything for me.

But this is a dedicated matchmaking system that gives its players no feedback - it may well break the lore, but the fact you can't have something as crass as a player count or an estimated wait time begins to really grate after a few hours. So basically, the PvP modes are largely unplayable at the moment. Perhaps things will improve as more and more players discover the arena, and there's a wider spread of levels, but going on From Software's past form don't count on it.

That said, the one mode that does work semi-regularly, a Duel at the Ruins, shows what we're missing. I've fought crazy dark wizards that are half-Saruman half-Zorro, giant hulks in unbreakable armour heaving clubs and knocking you around like a tennis ball, and assassins that turn invisible when you respawn, and strike with a backstab while you're looking.

People don't talk much about Dark Souls' customisation options, but it's a game where you can make your avatar look unique, and there are some awesomely silly hats and armour sets lying around - as well as unbelievably cool weapons. The duels are so good because you see all of this, and come across tactics you'd never have imagined. Just like the single-player, thinking on your feet is the only way to victory, and so it breaks my heart there isn't a better structure for it.

There was no-one else around to fight with – so we decided to strip naked and do this queensbury-style.

The Prepare to Die content adds much to Dark Souls, and not a bit of it feels out of place, or like filler. The single-player is recommended without any caveats, though it is important to emphasise it's designed for experienced players rather than newcomers and thus you won't see it for a good while. As for the PvP... well, it's the same old story. The concept is great, and when it infrequently works it is great. But it just doesn't work most of the time. While I love Dark Souls more than anything, sitting in front of your PC for hours waiting for something to happen is just a waste of time. The matchmaking needed to be much, much better than this.

To find out how Dark Souls: Prepare to Die edition scored, check out IGN’s review.


Source : ign[dot]com

Monday, August 13, 2012

Neo Geo Reborn as Neo Geo X Gold

Are you a Neo Geo fan with way too much money and extra closet space? Well then, good news! Tommo Inc has partnered with SNK Playmore to celebrate the Neo Geo's 20th anniversary and create the Neo Geo X Gold - a revamped Neo Geo handheld that's releasing internationally this December.

The Neo Geo X Gold isn't just a handheld, but a handheld that comes with massive plastic joystick and a console station that you can plug your handheld into so you can play hits from 1995 on your television.

The handheld has a 4.3" LCD display, game card slot, speakers and a 3.5 mm headphone jack. The station has HDMI and A/V out. The joystick has buttons.

…Much more affordable and convenient...

The Neo Geo also comes with 20 pre-loaded games, including such hits as:

  • Fatal Fury
  • Fatal Fury Special
  • King of Fighters '95
  • World Heroes Perfect

All this for just $200! Wait, what?

"Great game consoles don't die; they're just reborn in much more affordable and convenient packages," said Tommo CEO Jonathan Wan, apparently unironically.

For more information on all things Neo Geo, you can check out NeoGeoX.com, or keep checking out IGN.

Nic Vargus is the Editor of IGN Tech. He loves technology almost as much as Cinnabons, Boyz II Men, and freeze tag. You can follow him on Twitter and IGN.


Source : ign[dot]com

Monday, July 23, 2012

Dead Trigger On Android Faces Rampant Piracy, Now Free




It's been said many times that Android developers find it hard to make money on Google's mobile platform, and this sad tale is further proof of that.



Developer Madfinger Games announced via Facebook on Monday that it's making its zombie first-person shooter Dead Trigger free on the Android platform, down from the lowly price of only 99 cents. 


But it's not a new "freemium" model that drove Madfinger's decision: It's what they refer to as the "unbelievably high" piracy rate on Android.


"At first we intend to make this game available for as many people as possible -- that's why it was for as little as buck," the developer explained on Facebook. "However, even for one buck, the piracy rate is soooo giant, that we finally decided to provide DEAD TRIGGER for free.


"Anyway, DEAD TRIGGER is not FREEMIUM, it always was and still remains FREE-TO-PLAY, that means, all players are able to play it without IAP (in-app purchase)!" the statement concludes.


While recent hacks have compromised in-app purchases on iOS, such a move would still be almost laughable on Apple's mobile platforms, where the App Store enjoys a much higher level of security for all but a select few jailbreakers. But it's a sad statement on the Android platform, when users aren't willing to part with even a buck to indulge in a quality game.


Meanwhile, Madfinger still offers Dead Trigger for 99 cents on Apple's mobile platform, and apparently has no plans to change its pricing scheme there.



Source : ign[dot]com