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Showing posts with label board. Show all posts
Showing posts with label board. Show all posts

Wednesday, November 7, 2012

Uncharted: Fight For Fortune Unintentionally Announced

It looks like PlayStation gamers will be getting more Nathan Drake. Why? Because the Australian Classifications Board seems to have unveiled a new game in the Uncharted series.

Multiple sources have reported on the seemingly unintentional reveal, most notably GameSpot, which was re-Tweeted by Sony executive Shuhei Yoshida, all but verifying that the game is real.

So what does the classification listing tell us? Well, quite a bit, as it turns out.

For starters, the publisher, not surprisingly, is Sony Computer Entertainment, which owns the Uncharted franchise. What’s strange here is that the developer of Fight For Fortune is a studio One Loop Games. The Uncharted trilogy on PlayStation 3, as well as the PlayStation Vita iteration in the series, were developed in-house by Sony-owned developers Naughty Dog and Sony Bend, respectively. It appears this entry will leave the first party development stable.

One Loop Games’ website shows a picture of both an Xbox 360 and PlayStation 3. The company claims its “team has over 30 years of interactive entertainment experience behind it,” with projects having appeared on XBLA, PSN, and elsewhere. Interestingly, the studio worked on God of War: Betrayal and Ratchet & Clank: Going Commando, indicating it already has a relationship with Sony. The studio also had a hand in the development of consoles games like Full Spectrum Warrior and The Saboteur.

The rating also indicates that Fight For Fortune may not be your typical Uncharted game. Australian games are rated in six categories: Themes, Violence, Language, Drug Use, Nudity and Sex. Each of those categories can be ranked from “none” to “high impact”, with four other classifications in between. Fight For Fortune scores a “none” in Themes, Language, Nudity and Sex, with “very mild impact”, the next step up from “none”, in Violence and Drug Use. (Its overall rating -- G -- indicates a "General" game with "content... very mild in impact.")

Now, Drake and his friends have never been known for running around naked or using drugs -- so there are no surprises on that front -- but the four Uncharted games have, so far, relied a great deal on death-by-gun. So perhaps Fight For Fortune is something that deviates from the Uncharted formula. We'll have to wait and see.

Interestingly, the game is also listed as being multi-platform. Since Sony owns Uncharted and is publishing the game, this could very well indicate that Fight For Fortune is a cross-play game PS3/Vita game. Or perhaps it’s a PS3/next-gen game. Again, we'll have to wait and see.

We’ve reached out to Sony for official comment, and will update when we hear back.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Uncharted: Fight For Fortune Unintentionally Announced

It looks like PlayStation gamers will be getting more Nathan Drake. Why? Because the Australian Classifications Board seems to have unveiled a new game in the Uncharted series.

Multiple sources have reported on the seemingly unintentional reveal, most notably GameSpot, which was re-Tweeted by Sony executive Shuhei Yoshida, all but verifying that the game is real.

So what does the classification listing tell us? Well, quite a bit, as it turns out.

For starters, the publisher, not surprisingly, is Sony Computer Entertainment, which owns the Uncharted franchise. What’s strange is that the developer of Fight For Fortune is a studio called One Loop Games. The Uncharted trilogy on PlayStation 3, as well as the PlayStation Vita iteration in the series, were developed in-house by Sony-owned developers Naughty Dog and Sony Bend, respectively. It appears this entry will leave the first party development stable.

One Loop Games’ website shows a picture of both an Xbox 360 and PlayStation 3. The company claims its “team has over 30 years of interactive entertainment experience behind it,” with projects having appeared on XBLA, PSN, and elsewhere. Interestingly, the studio worked on God of War: Betrayal and Ratchet & Clank: Going Commando, indicating it already has a relationship with Sony. The studio also had a hand in the development of consoles games like Full Spectrum Warrior and The Saboteur.

Developing…

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Thursday, October 18, 2012

Podcast Unlocked Ep. 074: I'M GONNA WRECK IT

Locksmiths Ryan McCaffrey and Mitch Dyer bring Naomi Kyle on board for a bit before Destin Legarie returns to his rightful Unlocked throne. David Ellis from 343 Industries stops by this week to tell us about is crazy career path, from politics to prison guard to games press -- the long road to designing Halo 4's Spartan Ops campaign, essentially. Big topics this week include: Wreck-It Ralph - We saw it, we love it. BioShock Infinite's absurd special edition. Your emails, Dishonored, and whether or not games have been "dumbed down" in recent

Download Podcast Unlocked Ep. 074: I'M GONNA WRECK IT (MP3)

Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : ign[dot]com

Podcast Unlocked Ep. 074: I'M GONNA WRECK IT

Locksmiths Ryan McCaffrey and Mitch Dyer bring Naomi Kyle on board for a bit before Destin Legarie returns to his rightful Unlocked throne. David Ellis from 343 Industries stops by this week to tell us about is crazy career path, from politics to prison guard to games press -- the long road to designing Halo 4's Spartan Ops campaign, essentially. Big topics this week include: Wreck-It Ralph - We saw it, we love it. BioShock Infinite's absurd special edition. Your emails, Dishonored, and whether or not games have been "dumbed down" in recent

Download Podcast Unlocked Ep. 074: I'M GONNA WRECK IT (MP3)

Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : ign[dot]com

Monday, September 24, 2012

IGN AU Pubcast Ep. 54: Rumbo in the Tokyo Jungle

In this Ron Jeremy-fuelled* edition of the Pubcast, we've got a bumper crew on board to discuss the latest games and gaming news... by which we mean not discuss them, and instead rant about, well, whatever. Why you people listen to us we have no idea. But thanks. Get on board via the download link at the bottom of the page!

And possibly aroused! But mostly disgusted.

Please note that due to a microphone fault, Baker sounds kind of quiet and weird during this episode. Like, even more so than usual. Rest assured that the technical issues will be solved for next episode!

Here's what awaits you in Episode 54:

  • Wii U! There's nothing quite like the anticipation of new gaming hardware. We discuss the release date and price, and the system's prospects, all the while giggling at wee jokes as though it was still 2006
  • LittleBigPlanet Vita: it's awesome, charming and fun... but there's one significant feature missing, which bumps it from 'all the stars out of stars' to 'slightly less than all the stars out of stars' which is the Pubcast scoring system
  • Borderlands 2: spoiler alert - it's awesome! But you'd know that, because everyone's playing it. You, me, that guy over there, IGN AU's pet dolphin. How does a dolphin even hold a controller? Listen to (in no way) find out!
  • Tokyo Game Show: did anything awesome happen this year? Not really. We don't dwell on it
  • The new PS3 Super Slim, and why a 12GB model for $300 is a joke. Seriously, what's up with that, man?
  • We answer more of your questions in the Pubface Bagcast, and Jem openly begs listeners to send in more booze!

Download it today! Episode 54!

And don't forget you can check out all the previous episodes on iTunes. And hey, why not subscribe while you're there?

*It'll make sense when you hear it.


Source : ign[dot]com

Tuesday, July 31, 2012

Nexus Q Gets More Features, Major Delay

Google's first manufactured hardware won't be on sale this July, as previously advertised. Instead, the Nexus Q will be headed back to the drawing board - or at least halfway there - where it will be receiving additional features and functionality.

The Nexus Q, which was revealed at Google I/O 2012, features media streaming, NFC capabilities, and tight integration with the Nexus 7. But when put in direct comparison to other media streaming boxes, the Nexus Q was different in two ways: 1) It wasn't a box. 2) It was about $200 more than comparable setups.

Ultimately, reviewers lamented the lack of features and the price.

But what about those that pre-ordered the device at the mind-bogglingly expensive price tag of $300? Well, those pre-orders aren't disappearing - Google loyalists will be getting the Nexus Q for free. Google shot the following email to pre-orderers:

We have an important update about your Nexus Q pre-order.

When we announced Nexus Q at Google I/O, we gave away devices to attendees for an early preview. The industrial design and hardware were met with great enthusiasm. We also heard initial feedback from users that they want Nexus Q to do even more than it does today. In response, we have decided to postpone the consumer launch of Nexus Q while we work on making it even better.

To thank you for your early interest, we’d like to extend the Nexus Q preview to our pre-order customers and send you a free device. If you had other items in your order, your credit card will be charged for those items only.

Your Nexus Q will be on its way soon and you will receive a notification and tracking number from Google Play when it ships.

The Nexus Q Team

While we saw no real reason to buy the device at $300 with its current slate of features, with more on the way we're excited to see what the next Nexus Q will be capable of.

We'll let you know as soon as we learn any new information about the Nexus Q 2.0.

Nic is the Editor of IGN Tech. He loves technology almost as much as Starbursts, Boyz II Men, and Halo: Reach. You can follow him on Twitter and IGN.


Source : ign[dot]com