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Showing posts with label forces. Show all posts
Showing posts with label forces. Show all posts

Tuesday, October 23, 2012

Medal Of Honor Warfighter - Community Action Day

Last week, IGN and its partner site AskMen took a handful of carefully selected readers for Special Forces exercises with EA to celebrate the release of Medal of Honor Warfighter. We shipped eight dedicated community members to a secret location in Hampshire for a day of Airsoft activities including a four-way deathmatch, designed to recreate Warfighter's frenetic co-op mode, before letting our two teams loose on the multiplayer.

Check out the video and the photos below for a taste of what it was like going to war with IGN.

Team IGN and AskMen ready for battle

The AskMen and IGN readers looking mean and moody.

Team EA/PWNED team limbering up for war.

Can I get a HOORAH?

IGN's Dan Kilby - Action Man

No missiles were harmed in the making of this photo.

Time to test those thumbs instead of the trigger fingers.

No time to talk. There's a war to fight.

Tom is IGN's UK Community Manager and he already misses his Airsoft gun which he nicknamed Mabel. You can stay abreast of his current pet peeves by following him on IGN and Twitter.


Source : ign[dot]com

Medal Of Honor Warfighter - Community Action Day

Last week, IGN and its partner site AskMen took a handful of carefully selected readers for Special Forces exercises with EA to celebrate the release of Medal of Honor Warfighter. We shipped eight dedicated community members to a secret location in Hampshire for a day of Airsoft activities including a four-way deathmatch, designed to recreate Warfighter's frenetic co-op mode, before letting our two teams loose on the multiplayer.

Check out the video and the photos below for a taste of what it was like going to war with IGN.

Team IGN and AskMen ready for battle

The AskMen and IGN readers looking mean and moody.

Team EA/PWNED team limbering up for war.

Can I get a HOORAH?

IGN's Dan Kilby - Action Man

No missiles were harmed in the making of this photo.

Time to test those thumbs instead of the trigger fingers.

No time to talk. There's a war to fight.

Tom is IGN's UK Community Manager and he already misses his Airsoft gun which he nicknamed Mabel. You can stay abreast of his current pet peeves by following him on IGN and Twitter.


Source : ign[dot]com

Wednesday, October 3, 2012

DC and Kia Team Up for JLA Car Fleet

DC Entertainment and Kia Motors America have now joined forces to create a fleet of Justice League-inspired vehicles combining automotive style with comic book art. The partnership, which will deliver eight individually customized vehicles, harnesses the talents of famed DC artist and co-publisher Jim Lee, who has collaborated on the design of each car.

Each core member of the Justice League of America -- Superman, Batman, Wonder Woman, Green Lantern, Flash, Aquaman and Cyborg -- has been matched up with a Kia vehicle. The Batman-themed Optima will be the first unveiled during New York Comic-Con on October 10. Other one-of-a-kind vehicles will be subsequently revealed over the next ten months at various events, including SEMA Show in Las Vegas, North American International Auto Show (NAIAS) in Detroit, Wonder-Con and San Diego Comic-Con. Additional model bases include the Soul, Sorento, Sportage, Rio and Forte.

The partnership between DC and KMA was originally conceived to benefit "We Can Be Heroes," a giving campaign, dedicated to helping fight hunger in the Horn of Africa and inspired by the heroism of the iconic Justice League characters.

"DC Entertainment is pleased to be partnering with Kia on this program to help raise awareness and funds for the devastating hunger crisis in the Horn of Africa,” said Amit Desai, DC Entertainment's SVP of franchise management.  "Each of the iconic members of the Justice League is a superhero in his or her own right, but when they band together as the Justice League, they become an unstoppable force for good and right."


Source : ign[dot]com

Wednesday, September 5, 2012

J.J. Abrams and Fringe's J.H. Wyman Developing New Futuristic Drama for FOX

With FOX's Fringe approaching its conclusion, J.J. Abrams, the network and one of the show's main creative forces are teaming up once again for a new futuristic drama series.

Deadline reports that FOX has picked up the Bad Robot project with a pilot production commitment. The show is described as "an action-packed buddy cop show, set in the near future, when all LAPD officers are partnered with highly evolved human-like androids." Fringe's executive producer and showrunner, J.H. Wyman, is penning the script, with Abrams, Wyman, Bryan Burk and Kathy Lingg executive producing.

This marks the second series pick-up this season to focus on robot/human coexistence; NBC recently picked up a script deal from Homeland executive producer Howard Gordon and Terminator: The Sarah Connor Chronicles' EP Josh Friedman.


Source : ign[dot]com

Monday, July 23, 2012

University of Southern California is Making a Real-Life Holodeck




Project Holodeck is exactly what it sounds like: the University of Southern California’s schools of engineering and cinematic arts have joined forces to develop a virtual reality gaming platform, built almost entirely from widely available technology. 


Players’ body - and head-movements are tracked respectively by a Razer Hydra and Playstation Move. Variable fans (the prototype’s are Arduino-controlled) simulate wind for touch feedback. The team is building its software from the Unity3D engine.



Project Holodeck’s main development snag for the moment is its head-mounted display. The Oculus RIFT, designed by Project Holodeck’s Lead Hardware Engineer Palmer Luckey, will have a definition of 640x800 per eye, with a field of vision sufficient for simulated peripheral vision. “This isn’t like watching a floating television,” the project’s hardware page explains. But pending a Kickstarter campaign, which will price the HMD at $500, the RIFT only exists in prototype.



The $500 price-point will certainly make the RIFT a competitor to Sony’s HMZ-T1, but it’s hard to imagine something with such a limited range of use appealing to anyone except serious gaming hobbyists. “We want to make the dream of a VR play space a reality, and at a affordable cost,” the team has stated. But even if you already owned all the required components (at least one version of the platform featured four networked Kinects), setting up a living room VR system looks like it would be prohibitively expensive for average consumers.


The USC team is reportedly developing its own game to showcase the platform. Wild Skies has yet to post game footage or even a screenshot, so it’s likely the game doesn’t yet exist in any playable form, though a recent Project Holodeck video, which combines gameplay clips from “Skies of Arcadia” with (we’re assuming) staged footage of player actions, makes the concept of a sense-immersive flight-sim/adventure game look surprisingly feasible.





Project Holodeck’s hints at a partnership with Disney Imagineering make full commercial availability of the system seem even less likely - at least for the next few years. But maybe that’s a good thing. VR gaming is hardly a sure thing for developers. (Remember Nintendo’s Virtual Boy? Most people don't.) But current technology would certainly make developing VR games easier and more affordable than it’s been in the past.


If there was a consumer VR platform would you buy it? More importantly, how little would it have to cost? Let us know in the comments.



Source : ign[dot]com