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Showing posts with label dragon. Show all posts
Showing posts with label dragon. Show all posts

Friday, October 19, 2012

Daniel Craig Wants More Dragon Tattoo With David Fincher

Although The Girl With the Dragon Tattoo only performed decently at the box office, rumors surrounding a follow-up have continued to circulate. While director David Fincher has been openly noncommittal about helming The Girl Who Played with Fire, Dragon Tattoo star Daniel Craig remains hopeful for the project. Moreover, he may persuade Fincher to return.

"Of course I'll embrace [the movie], especially if Fincher does it," Craig told the L.A. Times. "I'm definitely going to work on him."

The first film was well received by critics and fans of the original books, but Sony-MGM is still hesitant about moving forward on a sequel.

The film hasn't been ruled out completely, but the studio says that if they were to greenlight Fire, it would need to be made on a lower budget.

As of right now, Sony is currently waiting on a first draft of the screenplay, which is being written by Dragon Tattoo writer Steve Zaillian.

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love by following @Max_Nicholson on Twitter, or MaxNicholson on IGN.


Source : ign[dot]com

Monday, September 17, 2012

Dragon Age 3: Inquisition Announced

BioWare has announced Dragon Age 3: Inquisition. Set to arrive in late 2013, Dragon Age 3 will be built on a new RPG engine "underpinned" by DICE's Frostbite 2 technology.

“The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now,” said BioWare Edmonton and Montreal general manager Aaryn Flynn. “We’ve been poring over player feedback from past games and connecting directly with our fans. They haven’t held back, so we’re not either. With Dragon Age 3: Inquisition, we want to give fans what they’re asking for – a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral.”

“At the same time,” Flynn added, “we know we need new technology to truly make this vision become fully realized. And we’ve been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age 3.”

The title appears to confirm a leaked questionnaire that emerged last month, with details suggesting that “The empire of Orlais is riven by civil war; the Chantry is divided; the Templar order has broken away; the Mage circles have rebelled. Some unseen force is manipulating events, bringing about disorder and destruction. Out of this confusion emerges The Inquisition.” According to that leak, players will take the role as the leader of the Inquisition and can make their player “a rogue, warrior or mage and set up your crew from up to ten complex companions to lead them against those who attack you by systematically spying on, revealing and destroying them."

Prior to that, BioWare said back in March that it had “fully moved onto the next thing” in the Dragon Age franchise. Earlier, BioWare mentioned Dragon Age 3 on Twitter back in May of 2011, advertising that it was looking for environment artists. In a later interview at Gamescom 2011, BioWare’s Ray Muzyka discussed taking fan feedback from Dragon Age II and Dragon Age: Origins to heart as it looked toward the sequel.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Monday, August 20, 2012

Report: Leaked Dragon Age 3 Questionnaire

Details from an unauthenticated survey for Dragon Age 3 have appeared online. The third part of the series has yet to be announced by series publisher Electronic Arts.

The survey (summarised on NeoGaf) apparently contains a summary of the game, asking readers to highlight the parts they liked or found appealing.

It evokes a world of chaos. The empire of Orlais is riven by civil war; the Chantry is divided; the Templar order has broken away; the Mage circles have rebelled. Some unseen force is manipulating events, bringing about disorder and destruction. Out of this confusion emerges The Inquisition.

If the survey is true, it seems that players will be cast as the leader of this group. One version of the alleged survey reads: "Make your player a rogue, warrior or mage and set up your crew from up to ten (!) complex companions to lead them against those who attack you by systematically spying on, revealing and destroying them."

Other questions hint at possible titles for the third installment, including Dragon Age 3: The Breach, Dragon Age 3: Inquisition, and Dragon Age 3: Apocrypha. It also contains concept art for potential companions in the game.

Potential companions in Dragon Age 3?

We've reached out to EA for comment.

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


Source : ign[dot]com

Monday, July 30, 2012

Dragon's Dogma Sells Over 1 Million

Dragon's Dogma has sold 1.05 million units, proving that a new IP can indeed be a success this late in a console cycle.

We already knew that Capcom's new RPG had fared well at the end of June, with the Japanese publisher had promised to "develop this entirely new brand into a major franchise".

But this has now been reaffirmed by Capcom's April-June Financial Report, in which the publisher highlights the success of the game, describing it as "setting the stage for creating a series of titles".

Overall, Capcom's profits increased 300% to £11 million ($17 million) for the quarter, with total revenue of £151 million ($237 million).

Daniel is IGN's UK Games Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


Source : ign[dot]com

Friday, July 27, 2012

Laurence Fishburne Joins NBC's Hannibal




Following in the footsteps of Scott Glenn (in The Silence of the Lambs), Harvey Keitel (in Red Dragon) and Dennis Farina (in Manhunter), Laurence Fishburne (The Matrix Trilogy, CSI) will play the role of FBI Behavioral Sciences Unit leader Jack Crawford in NBC's upcoming 13-episode Hannibal - all according to EW.com.



Hannibal, of course, is based on novelist Thomas Harris' characters of Hannibal Lecter and FBI Agent Will Graham, with Mads Mikkelsen (Casino Royale) and Hugh Dancy (King Arthur) playing the roles respectively.


Brought to small screen by Bryan Fuller (Pushing Daisies), Hannibal will attempt to retcon the relationship between Lecter and Graham, pairing them up to work on more cases than Harris indicated in his novel, Red Dragon.  Fishburne's Crawford is Graham's boss - a character that Harris partially based on real life FBI profiler, John Douglas.


“Laurence Fishburne is an iconic man who has been making his cinematic mark since Apocalypse Now and it’s a thrill not only to work with him but to see such a brilliant, sophisticated actor step into the shoes of Thomas Harris’ brilliant, sophisticated character,” Fuller told EW.com. “I cannot imagine a better cast for Hannibal than the one we’ve assembled.”


It's also worth noting that this is the second instance of "color blind" casting involving Fishburne, who will be seen next Summer as Daily Planet editor-in-chief Perry White in Zack Snyder's Man of Steel.








Source : ign[dot]com

Thursday, July 26, 2012

Gaming with Obsessive-Compulsive Disorder




Despite my love of lost magic, dragon-hunting, and picturesque fields, Skyrim tore me up inside. While some might savor the hundreds of adventures and glittering chests, I dreaded the exploration. With each turn in the dark depths and darker dungeons, I fought my fears. My fear of missing a single tome. A fabled shield. A letter, lost. The thought of missing such treasure wore away my patience. It shriveled up my fun in Bethesda's world. Such is the exhausting challenge of gaming with a mental illness.


The term "obsessive-compulsive disorder" (OCD) gets thrown around often in the realm of gaming to categorize quirky behavioral patterns and habits in our otherwise happy game sessions. But many gamers lack a full understanding of this disorder and its unique impact on what should otherwise be a satisfying pastime. What, then, is this illness?




While some see beauty, I see chances for missed opportunity.



The National Institute of Mental Health (NIMH) explains:


"...People with OCD feel the need to check things repeatedly, or have certain thoughts or perform routines and rituals over and over. The thoughts and rituals associated with OCD cause distress and get in the way of daily life. The frequent upsetting thoughts are called obsessions. To try to control them, a person will feel an overwhelming urge to repeat certain rituals or behaviors called compulsions."


This disorder, like all illnesses, affects people in different ways and to different degrees. I have the good fortune of only suffering a minor case of OCD. And while I smile at my many quirks, I also battle the anxiety and negative thoughts characteristic of the illness. It started in my childhood when I asked my mother to assure me that all the doors were locked every night before bed, and it continued to challenge my perceptions of sickness and -- surprisingly -- romantic relationships well into adulthood.


But video games also provide a breeding-ground for OCD. Considering this, we must strive to identify those specific frustrations and encourage those gamers in need of real help to reach out to their doctors.


Several professionals in the gaming space have tackled this issue before, including our colleagues at the Escapist. While these explorations shine a light on the illness and its interaction with video games, many gamers still confuse personal quirks with OCD. Jumping through the doorway to a boss battle in Mega Man or a methodical process to track down collectibles and Achievements don't always correlate with the illness.




I check options more than once. Always.



As detailed by the NIMH, the illness generally entails the coupling of negative thoughts, fears, and anxiety with the rituals meant to alleviate them. Failing to carry out these rituals, like performing a certain action in a game, can lead to strong feelings of anxiety.


To illuminate the discussion, allow me to submit some personal examples. Before starting a game, I feel the need to check every item in the options menu before beginning the game proper. Playing before performing this ritual causes anxiety, and I will even reenter the options menu after starting to confirm that the options have not somehow changed in the process.


A more recent example arose from playing the Mass Effect series; specifically, I noticed obsessions emerge from the dynamic between Paragon and Renegade points. Mass Effect allows players to make moral choices that reward the hero, Commander Shepard, with points that gauge his morality. Focused on playing a Paragon character, any time I accidentally accumulated Renegade points I felt the urge to redo that choice.


Coming into Mass Effect 3, my heart plummeted when my hero started the game with a sliver of Renegade points that I had no control over. Anxiety erupted with every glance at those points on screen. Even a miniscule and arbitrary detail like this was enough to hurt my experience.


In my many years of gaming these issues have fluctuated in intensity. From replaying entire quests after missing a line of dialogue to completing each map of Diablo III, my OCD has formed and faded but never left. It gnaws at my thoughts when I play games and challenges me to practice self-control.




A breeding ground for imperfection.



Fortunately there are ways to cope with OCD which can help victims further enjoy their gaming and -- more importantly -- their life as a whole. PubMed Health, an online resource from the U.S. National Library of Medicine, notes this reassuring point about treatment: "Cognitive behavioral therapy (CBT) has been shown to be the most effective type of psychotherapy for this disorder. The patient is exposed many times to a situation that triggers the obsessive thoughts, and learns gradually to tolerate the anxiety and resist the urge to perform the compulsion."


What does this mean? Victims can learn how to carefully expose themselves to anxiety and avoid the unnecessary compulsions that typically follow. With the right help and a whole lot of patience, people can handle the disorder and prevent it from consuming them. But always, always consult a medical professional to help you make any important choice related to your health.


Do you have an illness that affects your gaming? Do you feel comfortable discussing it with others? Share your experiences, frustrations, breakthroughs and thoughts in the comments section below. And never forget that gaming should add to our lives in meaningful ways. If something stands between you and your controller, work hard to change it.







Ryan Clements writes for IGN. He truly loves video games, despite his difficulties playing them. He hopes to return to Skyrim one day. You can follow him on Twitter as well as here on IGN.



Source : ign[dot]com

Thursday, July 19, 2012

Double Dragon: Neon to Launch in September

WayForward has announced that Double Dragon: Neon will release in September, and also revealed how much the title will cost.

The reimagining of the classic franchise will be available on PSN from September 11 for $9.99, before launching a day later on XBLA on September 12 for 800 MS Points.

Billed as "a love letter to the classic beat ‘em up genre with modern sensibilities and a thick slather of Eighties acid-washed aesthetic," the game will also feature a drop-in, drop-out online co-op mode, interestingly referred to as "Bro-Op".

Double Dragon: Neon is the latest game in the franchise that follows twin brothers, Billy and Jimmy Lee, as they fight against various adversaries and rivals.

Luke Karmali is IGN's UK Editorial Assistant.  You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com