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Showing posts with label spider. Show all posts
Showing posts with label spider. Show all posts

Thursday, November 1, 2012

Spider-Man's Sidekick Gets the Spotlight

A few months back, we learned that Spider-Man was getting a sidekick. Later, we learned that his name was Alpha and he was a total douche. Now, beginning in February, writer Joshua Hale Fialkov and artist Nuno Plati will do their best to change our minds about the character in a new 5-issue mini-series from Marvel.

Fialkov, who recently wrote a spectacular back-up tale in The Amazing Spider-Man #692 with Plati (not to mention that he writes the always rad I, Vampire at DC), told USA Today, ""He was a freak and then he became famous, and now he's infamous and powerless essentially as far as the world knows. He's that creepy kid who used to be on a sitcom when he was 5."

We'll meet up again with the depowered Alpha before his mini-series in The Amazing Spider-Man #700, the events of which will lead directly to the Alpha mini-series. "It's a classic Marvel situation where you've got a kid with power who is making some wrong decisions," added Spidey overlord/editor Stephen Wacker. "That's an inherently dramatic story, watching someone screw up and learning along with them and seeing how they change."

Alpha will move to a new city -- Pittsburgh, PA -- in Marvel's further efforts to spread their heroes, particularly of the spider variety, outside of New York. Why Pittsburg? "Look, any way I can ingratiate myself back to my hometown city and somehow inspire a free trip and free Primanti Brothers sandwiches, I'm 100% behind," joked FIalkov. "It's actually a city about reinvention. It's a city that has transformed itself over and over and over again."

As for Alpha's levels of super-douchery, Fialkov told the paper, "I genuinely believe that Alpha is not a [jerk] like everyone says. He literally is just us. The tragedy in his life is that he was given this great gift and then it was more or less taken away from him. So let's explore what that means and what that does to a kid."

For more on the new Alpha mini-series, head on over to USA Today.

Joey is IGN's Comics Editor and a comic book creator. Follow Joey on Twitter @JoeyEsposito, or find him on IGN at Joey-IGN. He loves superhero pets so hard.


Source : ign[dot]com

Spider-Man's Sidekick Gets the Spotlight

A few months back, we learned that Spider-Man was getting a sidekick. Later, we learned that his name was Alpha and he was a total douche. Now, beginning in February, writer Joshua Hale Fialkov and artist Nuno Plati will do their best to change our minds about the character in a new 5-issue mini-series from Marvel.

Fialkov, who recently wrote a spectacular back-up tale in The Amazing Spider-Man #692 with Plati (not to mention that he writes the always rad I, Vampire at DC), told USA Today, ""He was a freak and then he became famous, and now he's infamous and powerless essentially as far as the world knows. He's that creepy kid who used to be on a sitcom when he was 5."

We'll meet up again with the depowered Alpha before his mini-series in The Amazing Spider-Man #700, the events of which will lead directly to the Alpha mini-series. "It's a classic Marvel situation where you've got a kid with power who is making some wrong decisions," added Spidey overlord/editor Stephen Wacker. "That's an inherently dramatic story, watching someone screw up and learning along with them and seeing how they change."

Alpha will move to a new city -- Pittsburgh, PA -- in Marvel's further efforts to spread their heroes, particularly of the spider variety, outside of New York. Why Pittsburg? "Look, any way I can ingratiate myself back to my hometown city and somehow inspire a free trip and free Primanti Brothers sandwiches, I'm 100% behind," joked FIalkov. "It's actually a city about reinvention. It's a city that has transformed itself over and over and over again."

As for Alpha's levels of super-douchery, Fialkov told the paper, "I genuinely believe that Alpha is not a [jerk] like everyone says. He literally is just us. The tragedy in his life is that he was given this great gift and then it was more or less taken away from him. So let's explore what that means and what that does to a kid."

For more on the new Alpha mini-series, head on over to USA Today.

Joey is IGN's Comics Editor and a comic book creator. Follow Joey on Twitter @JoeyEsposito, or find him on IGN at Joey-IGN. He loves superhero pets so hard.


Source : ign[dot]com

Jamie Foxx Eyes Electro Role in Amazing Spider-Man 2

Oscar winner Jamie Foxx is reportedly in early talks to play the villain in The Amazing Spider-Man 2. And which villain is that?

According to Variety, Foxx would play Electro.As the trade reminds us, "In The Amazing Spider-Man's post-credit sequence, set inside Dr. Curt Connors' cell at an asylum, the Lizard is approached by a mysterious, shadowy figure (Michael Massee) who asks if Peter Parker knows the truth about his father. Lightning features prominently in the scene prompting auds to believe that Electro would be featured in the sequel."

Foxx hinted at the role with his tweet today: "Dressed up as Electro for Halloween last night. Costume fits well."

Electro, aka Max Dillon, was a criminal who gained the power to control electricity. He's one of Spidey's oldest foes, debuting back in 1964 in The Amazing Spider-Man #9. We ranked him 87th on our list of The Top 100 Comic Book Villains.The Ultimate version of Electro was retooled to be the result of bioengineering, which is in keeping with the Spidey movie reboot's emphasis on science.

Here's our bio of him:

Max Dillon's father left when he was eight years old. His mother became overprotective, which led to an inferiority complex. But we'll get to that later. He took a job as a lineman for an electric company to someday become an electrical engineer. One day, while he was repairing a power line and holding a wire, lightning struck and mutated his nervous system making him a living electrical capacitor. Thus Electro was born.

Electro's powers include shooting up to one million volts of electricity from his fingertips. When his body is charged, he is superhumanly strong and fast, can glide over power lines and can even ride lightning bolts. Doctor Octopus once got him to ionize metals for a science experiment. He can also absorb electrical equipment and manipulate those devices with his mind. But do not get him close to water. Well, unless you want to stop him.

He almost killed Spider-Man in their first meeting, just by being touched. He has been in basically every incarnation of the Doctor Octopus clubs-the Sinister Six, Sinister Seven and Green Goblin's Sinister Twelve. He's been part of the Chameleon's Exterminators and the Hood. As part of the Frightful Four, he used Spider-Man as bait to trap the Fantastic Four. He attacked Sue Storm and Reed Richards at their wedding of all places. He blew up cars with children in them, tried to take over New York's power supply and was even hired by J. Jonah Jameson to beat up Spider-Man on TV.


Source : ign[dot]com

Jamie Foxx Eyes Electro Role in Amazing Spider-Man 2

Oscar winner Jamie Foxx is reportedly in early talks to play the villain in The Amazing Spider-Man 2. And which villain is that?

According to Variety, Foxx would play Electro.As the trade reminds us, "In The Amazing Spider-Man's post-credit sequence, set inside Dr. Curt Connors' cell at an asylum, the Lizard is approached by a mysterious, shadowy figure (Michael Massee) who asks if Peter Parker knows the truth about his father. Lightning features prominently in the scene prompting auds to believe that Electro would be featured in the sequel."

Electro, aka Max Dillon, was a criminal who gained the power to control electricity. He's one of Spidey's oldest foes, debuting back in 1964 in The Amazing Spider-Man #9. We ranked him 87th on our list of The Top 100 Comic Book Villains.The Ultimate version of Electro was retooled to be the result of bioengineering, which is in keeping with the Spidey movie reboot's emphasis on science.

Here's our bio of him:

Max Dillon's father left when he was eight years old. His mother became overprotective, which led to an inferiority complex. But we'll get to that later. He took a job as a lineman for an electric company to someday become an electrical engineer. One day, while he was repairing a power line and holding a wire, lightning struck and mutated his nervous system making him a living electrical capacitor. Thus Electro was born.

Electro's powers include shooting up to one million volts of electricity from his fingertips. When his body is charged, he is superhumanly strong and fast, can glide over power lines and can even ride lightning bolts. Doctor Octopus once got him to ionize metals for a science experiment. He can also absorb electrical equipment and manipulate those devices with his mind. But do not get him close to water. Well, unless you want to stop him.

He almost killed Spider-Man in their first meeting, just by being touched. He has been in basically every incarnation of the Doctor Octopus clubs-the Sinister Six, Sinister Seven and Green Goblin's Sinister Twelve. He's been part of the Chameleon's Exterminators and the Hood. As part of the Frightful Four, he used Spider-Man as bait to trap the Fantastic Four. He attacked Sue Storm and Reed Richards at their wedding of all places. He blew up cars with children in them, tried to take over New York's power supply and was even hired by J. Jonah Jameson to beat up Spider-Man on TV.


Source : ign[dot]com

Wednesday, October 31, 2012

Avenging Spider-Man Annual #1 Review

There's been a real renaissance of fun, lighthearted superhero adventures at Marvel lately, and you can add one more book to the pile with Avenging Spider-Man Annual #1. Though little more than a slightly longer installment of the main series, it succeeds in offering another worthy team-up between the webbed wall-crawler and Yancy Street's favorite son.

Rob Williams and Brad Walker step in as the creators for this standalone adventure (though it's not as if Avenging has ever had a stable creative team). Williams kicks off the adventure with a clever idea -- what if two brothers go digging for relics of past superhuman battles in Central Park. The result is the uncovering of a device that makes everyone in Manhattan fill with rage and attack each other. I take it that's supposed to be a change from the usual status quo there.

Needless to say, the script is a fun and breezy read that offsets the slowly darkening tone of Amazing Spider-Man nicely. Williams doesn't always pace his humor well, with too many jokes and pop culture references flying about in the early pages, but in this case too much humor is probably better than not enough. The two brothers and their constant bickering provide a fun counterpoint to Peter and Ben's prickly relationship. The limited invovlement of Franklin and Valeria Richards also adds a ncie touch. Only Williams' choice of villain leaves something to be desired.

Walker's art offers an appreciable shift from his usual harsh style. Most notably, his facial work is more relaxed and expressive. Only rarely do characters suffer from "Brad Garrett face." Walker's Spidey is also highly dynamic and detailed.

If books like Wolverine and the X-Men don't completely fulfill your desire for goofy superhero antics this week, you might consider giving this annual a try.

Jesse is a writer for various IGN channels. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter, or Kicksplode on MyIGN.


Source : ign[dot]com

Wednesday, October 17, 2012

Ultimate Comics Spider-Man #16 Review

Whereas The Ultimates and Ultimate X-Men have been dealing with separate pieces of the same conflict, Ultimate Spider-Man has only recently crawled out of its hole and become more actively involved with these other books. Unfortunately, that's not necessarily to the benefit of this series. Issue #16 spends too much time retreading old ground and focusing on Ultimates-centric matters and not enough on the more "mundane" struggles that have made Miles' journey so interesting.

The most perplexing aspect of this issue is the renewed hostility between Captain America and Miles, as though Cap's acceptance of Miles' activities wasn't just documented in the aftermath of last issue's Rhino battle. I don't mind seeing Cap playing the reluctant mentor to Miles. It makes sense given his lingering guilt over Peter Parker's death and Miles' desperate need for some sort of combat training. But at this point that relationship should be further along than it is. Meanwhile, this issue too often feels like it's working in the shadow of Sam Humphries' Ultimates issues, from the battle with the randomly placed Hydra agents to the rehash of Cap's Presidential acceptance speech. Earlier issues in this arc did a better job of reflecting the new Ultimate status quo without letting that impact the flow of the story.

Issue #16 also suffers from the loss of David Marquez. Ultimate Spider-Man used to be a bastion of visual continuity thanks to artists like Mark Bagley and Stuart Immonen. Those days are clearly gone now. Pepe Larraz steps on board for this issue. While he handles the action scenes well enough, his facial work is too loose and inconsistent to match the detailed expressiveness of artists like Marquez and Sara Pichelli. This series really needs to find some visual stability. I'm sure the recent plotting hiccups will work themselves out, but finding a regular penciller to fill their shoes is a much more difficult proposition.

Jesse is a writer for various IGN channels. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter, or Kicksplode on MyIGN.


Source : ign[dot]com

The Amazing Spider-Man's Origin Behind the Origin

Just a heads-up: HUGE SPOILERS from Marc Webb's The Amazing Spider-Man to follow.

While Sony's Spidey reboot was met with mixed-to-positive reviews, there's no denying that the film left a few dangling threads. However, it seems that a big chunk of footage was cut from the final film that would have allegedly altered the origins of Spider-Man.

Although Webb has since denied that he had plans to tinker the comic book backstory, a new deleted scene involving Peter, the Lizard and Oscorp henchman Mr. Ratha hints that it may have been Peter's father who provided the source of Spider-Man's powers.

Badass Digest offers the full (and remarkably thorough) breakdown of where some of these other missing pieces would have fit in to the larger narrative that was eventually cut.

The Amazing Spider-Man hits Blu-ray and DVD shelves November 9.

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love by following @Max_Nicholson on Twitter, or MaxNicholson on IGN.


Source : ign[dot]com

Friday, September 28, 2012

Marc Webb Confirmed to Direct Amazing Spider-Man 2

Sony announced today that Marc Webb will reprise his directing duties for The Amazing Spider-Man 2. Webb's involvement had been in question due to some outstanding commitments he had with 20th Century Fox, but those appear to have been hashed out for the sake of retaining him for the sequel.

Star Andrew Garfield was also confirmed as returning to play Spidey, while the studio says Emma Stone is in talks to reprise her role as Gwen Stacy.

The screenplay is by Alex Kurtzman & Roberto Orci and Jeff Pinkner based on a previous draft by James Vanderbilt. The film will be produced by Avi Arad and Matt Tolmach.

“We could not be more confident in the direction we are taking this new Spider-Man storyline and we are tremendously excited to be ramping up production again with Marc at the helm and Andrew continuing on as  Peter Parker. We can’t wait to share what we have in store for Peter and Spider-Man with audiences worldwide," said Doug Belgrad, president of Columbia Pictures, and Hannah Minghella, president of production for the studio, in a statement.

The Amazing Spider-Man 2 is slated for release in 3D on May 2, 2014.


Source : ign[dot]com

Thursday, September 27, 2012

Comic Book Reviews for 9/26/12

The final week of zero month is upon us as DC heads back to the last days of Krypton and even that dire evening in Gotham's Crime Alley. At Marvel, Spider-Man's plight with his new sidekick continues and the amazing run of Greg Rucka on The Punisher reaches its conclusion (kind of). Also, obscure X-Man Doop gets some time in the spotlight to astounding (and hilarious) results.

A quick note: with Joey heading on vacation and New York Comic-Con impending, the next couple of review round-ups will be a little thinner around the edges.

You also might notice that IGN as a whole has moved back to the 100-point scale. Love it; embrace it.

DC COMICS

All-Star Western #0

Written by Justin Gray & Jimmy Palmiotti | Art by Moritat

"All-Star Western #1 dropped us into the action with little explanation of who Jonah Hex is and where he came from. For those who first encountered Hex in that issue, All-Star Western #0 will serve as a bare-bones but helpful reference concerning Hex’s origin story. Readers who have been following him since the beginning are likely to be a bit more frustrated by the recapitulation." -Poet

Click to read the entire review!

Final Score:

6.6

Aquaman #0

Written by Geoff Johns | Art by Ivan Reis

"In terms of most of DC's books, the Zero Month event was timed well, arriving just after most books had wrapped up their second major story arcs. Aquaman is one of the notable exceptions. Issue #13 promised a climactic showdown between Arthur and Black Manta. But now we have to wait an extra month for the wrap-up to that storyline. In its place is a flashback issue that details Arthur Curry's transition from quiet teenager to king of Atlantis. Issue #0 has its definite strengths, but it really does read like a placeholder for more interesting stories down the road." -Jesse

Click to read the entire review!

Final Score:

7.5

Batman Incorporated #0

Written by Grant Morrison & Chris Burnham | Art by Frazier Irving

"These DC zero issues can really kill the momentum of a series. They jump back in time to the origin of a character or team and supposedly provide a nice jumping on point for new readers. For Batman Inc. it's especially strange, since the series is not that old. Even before the whole New 52, there were only a handful of issues out. It seems a bit odd to be going over all this again. Fortunately, Grant Morrison, Chris Burnham and Frazer Irving still produce a fun and interesting issue, even if it kinda of feels unnecessary." -Ben

Click to read the entire review!

Final Score:

7.5

Batman: The Dark Knight #0

Written by Gregg Hurwitz | Art by Mico Suayan & Juan Jose Ryp

"Move along, nothing new to see here. You like Batman? You've seen the Batman movies and read some Batman comic books? Then you know this story. Sure, this little take is well written and has a nice flow, but come on. Joe Chill? We know this DC. Everyone knows this. Let's get back to that Scarecrow story; it wasn't great but at least it wasn't the story of Crime Alley all over again." -Ben

Click to read the entire review!

Final Score:

5.0

Before Watchmen: Ozymandias #3

Written by Len Wein | Art by Jae Lee

"In terms of its story, Ozymandias ranks as possibly the least interesting and innovative of the Before Watchmen books. This series tells us absolutely nothing about the character we didn't learn from the original series. It's fortunate, then, that this book has the sublime visuals of Jae Lee to fall back on." -Jesse

Click to read the entire review!

Final Score:

6.5

The Flash #0

Written by Francis Manapul & Brian Buccellato | Art by Francis Manapul

"I’ll say this much: you won’t find a poorly drawn issue of The Flash. Francis Manapul never ceases to deliver impressive layouts to tell his and Brian Buccellato’s story. The page showing how Flash designed his costume looks incredible with the way the panels seem to spring from his costume-springing ring. It looks great, but the lack of a compelling narrative that matches the quality of the art continues to leave this series in the dust." -Joshua

Click to read the entire review!

Final Score:

5.6

The Fury of Firestorm: The Nuclear Men #0

Written by Joe Harris | Art by Yildiray Cinar

"It’s fairly common to hear about those thrust into the spotlight wishing for nothing more than to go back to their old lives. In comics, they usually get that chance for just long enough to taste relief before being thrown back into turmoil. The Fury of Firestorm spends Zero Month proving this corollary, and the style uses to do so makes it worth the trip." -Poet

Click to read the entire review!

Final Score:

7.0

I, Vampire #0

Written by Josh Fialkov | Art by Andrea Sorrentino

"Joshua Hale Fialkov and Andrea Sorrentino have been showing up a majority of DC’s New 52 since its debut one year ago, and they’ve done it again by using the zero issue in the best way I’ve yet to see. Not only do they tell how Andrew Bennett became a vampire, but they infuse the telling with details small and large that answer burning questions any reader might have. Chief among them, how did Andrew get that sexy white stripe in his hair?" -Joshua

Click to read the entire review!

Final Score:

9.5

Justice League Dark #0

Written by Jeff Lemire | Art by Lee Garbett

"It always strikes me as odd seeing a John Constantine that isn’t as sure of himself as we typically see him. It’s so engrained in his character to be cocky, that it’s strikingly uncomfortable to see him as anything but. Using that notion to full effect in JLD #0, Jeff Lemire paints a pretty stunning portrait of the DCU’s Constantine and just what the hell the nature of his relationship with Zatanna is. Though it’s a quick 20 pages, Lemire effectively transforms Constantine from a magic novice to the cocksure pirate that we know and love, all the while planting the foundations for the Justice League Dark story at large." -Joey

Click to read the entire review!

Final Score:

8.6

Red Lanterns #0

Written by Peter Milligan | Art by Ardian Syaf

"Red Lanterns #0 does not dare to do anything creative with its origin issue, and that proves to be its undoing. If you were wondering what foul deeds Atrocitus had to commit to gain his powers of blood prophecy -- and I’m talking foul -- then brace yourself for what Peter Milligan has in store. This issue reminded me of Neil Gaiman’s Sandman with its monsters and magic, but it has none of that story’s grace or ingenuity." -Joshua

Click to read the entire review!

Final Score:

5.9

The Savage Hawkman #0

Written by Rob Liefeld & Mark Poulton | Art by Joe Bennett

"The Savage Hawkman has generally distanced itself from the Thanagarian portion of Hawkman's mythology, focusing instead on simpler, more horror and action-based storylines. Considering that Hawkman has one of the more convoluted character histories in comics, that may have been for the best. The Savage Hawkman #0 is notable both in that it marks Rob Liefeld's final issue on the series and that it finally delves into Hawkman's connection to Thanagar. Though rough around the edges in some ways, this issue makes for a surprisingly enjoyable read." -Jesse

Click to read the entire review!

Final Score:

6.5

Superman #0

Written by Scott Lobdell | Art by Kenneth Rocafort

"Just as there was a return to Crime Alley over in Batman: The Dark Knight #0 this week, Superman #0 returns us to the well-documented last days of Krypton. Luckily, writer Scott Lobdell is able to find some new ground to cover and adds a wealth of new elements (and some odd twists) to the tale. The best thing I can say about this issue is that Lobdell finds a nice emotional hook for Jor-El’s discovery of Krypton’s eventual destruction: he makes the discovery the same day Lara tells him she’s pregnant. It’s a poignant moment that, unfortunately, is derailed by far less interesting notions of conspiracy theories and politics." -Joey

Click to read the entire review!

Final Score:

5.9

Talon #0

Written by James Tynion IV | Art by Guillem March

"The idea of Talon as a series is certainly sound; following a man that was able to break free of the Court of Owls’ clutches and try to redeem himself is a concept with plenty to offer. We could see him try and right the many wrongs he’d done as a Talon while trying to avoid assassination by the Court he betrayed. However, with Calvin Rose being a brand new character introduced in issue #0 – after we’ve seen the kinds of motivations that lead one to becoming a Talon – he’s got a long way to go to proving his worth as not only a hero of Gotham, but as the anchor of one of DC’s New 52." -Joey

Click to read the entire review!

Final Score:

7.0

Teen Titans #0

Written by Scott Lobdell | Art by Tyler Kirkham

"One of the best ways to draw out different aspects of Batman’s personality is to pair him with a new Robin. Tim Drake, a character with a personality distinct from both Robins who preceded him, entered Batman’s life at a very interesting time. Whether this retelling of Tim Drake’s path to the Bat-family is interesting as well is another question entirely." -Poet

Click to read the entire review!

Final Score:

5.2

Voodoo #0

Written by Josh Williamson | Art by Sami Basri

"Like Resurrection Man #0, Voodoo #0 is one of those Zero Month issues that simultaneously serves as a flashback tale and a series finale. One thing Voodoo has going for it that Resurrection Man didn't is that the ongoing plot threads will be continued in the pages of Grifter, meaning Josh Williamson isn't forced to tie up all the loose ends in the span of 20 pages. The result is a very straightforward but competently executed finale that offers readers no real surprises." -Jesse

Click to read the entire review!

Final Score:

6.5


Source : ign[dot]com

Wednesday, September 26, 2012

Comic Book Reviews for 9/26/12

The final week of zero month is upon us as DC heads back to the last days of Krypton and even that dire evening in Gotham's Crime Alley. At Marvel, Spider-Man's plight with his new sidekick continues and the amazing run of Greg Rucka on The Punisher reaches its conclusion (kind of). Also, obscure X-Man Doop gets some time in the spotlight to astounding (and hilarious) results.

A quick note: with Joey heading on vacation and New York Comic-Con impending, the next couple of review round-ups will be a little thinner around the edges.

You also might notice that IGN as a whole has moved back to the 100-point scale. Love it; embrace it.

DC COMICS

All-Star Western #0

Written by Justin Gray & Jimmy Palmiotti | Art by Moritat

"All-Star Western #1 dropped us into the action with little explanation of who Jonah Hex is and where he came from. For those who first encountered Hex in that issue, All-Star Western #0 will serve as a bare-bones but helpful reference concerning Hex’s origin story. Readers who have been following him since the beginning are likely to be a bit more frustrated by the recapitulation." -Poet

Click to read the entire review!

Final Score:

6.6

Aquaman #0

Written by Geoff Johns | Art by Ivan Reis

"In terms of most of DC's books, the Zero Month event was timed well, arriving just after most books had wrapped up their second major story arcs. Aquaman is one of the notable exceptions. Issue #13 promised a climactic showdown between Arthur and Black Manta. But now we have to wait an extra month for the wrap-up to that storyline. In its place is a flashback issue that details Arthur Curry's transition from quiet teenager to king of Atlantis. Issue #0 has its definite strengths, but it really does read like a placeholder for more interesting stories down the road." -Jesse

Click to read the entire review!

Final Score:

7.5

Batman Incorporated #0

Written by Grant Morrison & Chris Burnham | Art by Frazier Irving

"These DC zero issues can really kill the momentum of a series. They jump back in time to the origin of a character or team and supposedly provide a nice jumping on point for new readers. For Batman Inc. it's especially strange, since the series is not that old. Even before the whole New 52, there were only a handful of issues out. It seems a bit odd to be going over all this again. Fortunately, Grant Morrison, Chris Burnham and Frazer Irving still produce a fun and interesting issue, even if it kinda of feels unnecessary." -Ben

Click to read the entire review!

Final Score:

7.5

Batman: The Dark Knight #0

Written by Gregg Hurwitz | Art by Mico Suayan & Juan Jose Ryp

"Move along, nothing new to see here. You like Batman? You've seen the Batman movies and read some Batman comic books? Then you know this story. Sure, this little take is well written and has a nice flow, but come on. Joe Chill? We know this DC. Everyone knows this. Let's get back to that Scarecrow story; it wasn't great but at least it wasn't the story of Crime Alley all over again." -Ben

Click to read the entire review!

Final Score:

5.0

Before Watchmen: Ozymandias #3

Written by Len Wein | Art by Jae Lee

"In terms of its story, Ozymandias ranks as possibly the least interesting and innovative of the Before Watchmen books. This series tells us absolutely nothing about the character we didn't learn from the original series. It's fortunate, then, that this book has the sublime visuals of Jae Lee to fall back on." -Jesse

Click to read the entire review!

Final Score:

6.5

The Flash #0

Written by Francis Manapul & Brian Buccellato | Art by Francis Manapul

"I’ll say this much: you won’t find a poorly drawn issue of The Flash. Francis Manapul never ceases to deliver impressive layouts to tell his and Brian Buccellato’s story. The page showing how Flash designed his costume looks incredible with the way the panels seem to spring from his costume-springing ring. It looks great, but the lack of a compelling narrative that matches the quality of the art continues to leave this series in the dust." -Joshua

Click to read the entire review!

Final Score:

5.6

The Fury of Firestorm: The Nuclear Men #0

Written by Joe Harris | Art by Yildiray Cinar

"It’s fairly common to hear about those thrust into the spotlight wishing for nothing more than to go back to their old lives. In comics, they usually get that chance for just long enough to taste relief before being thrown back into turmoil. The Fury of Firestorm spends Zero Month proving this corollary, and the style uses to do so makes it worth the trip." -Poet

Click to read the entire review!

Final Score:

7.0

I, Vampire #0

Written by Josh Fialkov | Art by Andrea Sorrentino

"Joshua Hale Fialkov and Andrea Sorrentino have been showing up a majority of DC’s New 52 since its debut one year ago, and they’ve done it again by using the zero issue in the best way I’ve yet to see. Not only do they tell how Andrew Bennett became a vampire, but they infuse the telling with details small and large that answer burning questions any reader might have. Chief among them, how did Andrew get that sexy white stripe in his hair?" -Joshua

Click to read the entire review!

Final Score:

9.5

Justice League Dark #0

Written by Jeff Lemire | Art by Lee Garbett

"It always strikes me as odd seeing a John Constantine that isn’t as sure of himself as we typically see him. It’s so engrained in his character to be cocky, that it’s strikingly uncomfortable to see him as anything but. Using that notion to full effect in JLD #0, Jeff Lemire paints a pretty stunning portrait of the DCU’s Constantine and just what the hell the nature of his relationship with Zatanna is. Though it’s a quick 20 pages, Lemire effectively transforms Constantine from a magic novice to the cocksure pirate that we know and love, all the while planting the foundations for the Justice League Dark story at large." -Joey

Click to read the entire review!

Final Score:

8.6

Red Lanterns #0

Written by Peter Milligan | Art by Ardian Syaf

"Red Lanterns #0 does not dare to do anything creative with its origin issue, and that proves to be its undoing. If you were wondering what foul deeds Atrocitus had to commit to gain his powers of blood prophecy -- and I’m talking foul -- then brace yourself for what Peter Milligan has in store. This issue reminded me of Neil Gaiman’s Sandman with its monsters and magic, but it has none of that story’s grace or ingenuity." -Joshua

Click to read the entire review!

Final Score:

5.9

The Savage Hawkman #0

Written by Rob Liefeld & Mark Poulton | Art by Joe Bennett

"The Savage Hawkman has generally distanced itself from the Thanagarian portion of Hawkman's mythology, focusing instead on simpler, more horror and action-based storylines. Considering that Hawkman has one of the more convoluted character histories in comics, that may have been for the best. The Savage Hawkman #0 is notable both in that it marks Rob Liefeld's final issue on the series and that it finally delves into Hawkman's connection to Thanagar. Though rough around the edges in some ways, this issue makes for a surprisingly enjoyable read." -Jesse

Click to read the entire review!

Final Score:

6.5

Superman #0

Written by Scott Lobdell | Art by Kenneth Rocafort

"Just as there was a return to Crime Alley over in Batman: The Dark Knight #0 this week, Superman #0 returns us to the well-documented last days of Krypton. Luckily, writer Scott Lobdell is able to find some new ground to cover and adds a wealth of new elements (and some odd twists) to the tale. The best thing I can say about this issue is that Lobdell finds a nice emotional hook for Jor-El’s discovery of Krypton’s eventual destruction: he makes the discovery the same day Lara tells him she’s pregnant. It’s a poignant moment that, unfortunately, is derailed by far less interesting notions of conspiracy theories and politics." -Joey

Click to read the entire review!

Final Score:

5.9

Talon #0

Written by James Tynion IV | Art by Guillem March

"The idea of Talon as a series is certainly sound; following a man that was able to break free of the Court of Owls’ clutches and try to redeem himself is a concept with plenty to offer. We could see him try and right the many wrongs he’d done as a Talon while trying to avoid assassination by the Court he betrayed. However, with Calvin Rose being a brand new character introduced in issue #0 – after we’ve seen the kinds of motivations that lead one to becoming a Talon – he’s got a long way to go to proving his worth as not only a hero of Gotham, but as the anchor of one of DC’s New 52." -Joey

Click to read the entire review!

Final Score:

7.0

Teen Titans #0

Written by Scott Lobdell | Art by Tyler Kirkham

"One of the best ways to draw out different aspects of Batman’s personality is to pair him with a new Robin. Tim Drake, a character with a personality distinct from both Robins who preceded him, entered Batman’s life at a very interesting time. Whether this retelling of Tim Drake’s path to the Bat-family is interesting as well is another question entirely." -Poet

Click to read the entire review!

Final Score:

5.2

Voodoo #0

Written by Josh Williamson | Art by Sami Basri

"Like Resurrection Man #0, Voodoo #0 is one of those Zero Month issues that simultaneously serves as a flashback tale and a series finale. One thing Voodoo has going for it that Resurrection Man didn't is that the ongoing plot threads will be continued in the pages of Grifter, meaning Josh Williamson isn't forced to tie up all the loose ends in the span of 20 pages. The result is a very straightforward but competently executed finale that offers readers no real surprises." -Jesse

Click to read the entire review!

Final Score:

6.5


Source : ign[dot]com

Wednesday, September 5, 2012

The Amazing Spider-Man #693 Review

After two issues, Alpha isn't exactly proving himself to be a memorable addition to the cast of Amazing Spider-Man. The idea of Peter Parker mentoring a young hero with plenty of power but no sense of responsibility is perfectly sound. The problem is that the execution feels half-baked. Like the debut chapter, issue #693 spends plenty of time telling readers how powerful and important and special Alpha is without actually proving it. Meanwhile, Alpha's personality is lacking, and the character is almost wholly unlikable at this point. Looking at Joshua Fialkov's backup feature from issue #692 and certain portions of AvX, it's clear that pairing Spidey with a young, inexperienced foil can yield great results. But not in this case.

Another element that drags this arc down is the return of the Jackal and his science projects. Dan Slott put the villain to perfectly good use during Spider-Island. However, nothing in this story suggests he needed to return to menace Spider-Man so soon. Jackal's latest plot seemingly begins and ends in this issue, and it just reads like a lump of poorly paced filler material that doesn't do much to grow the relationship between Spidey and Alpha.

Humberto Ramos' artwork is at least reasonably well suited to the tone of the story. His rendition of Alpha is brimming with energy, and he delivers some more creepy Spider clones. As usual, it's really the civilian characters who suffer. Aunt May and Mary Jane are too stylized to be convincing, with the former sporting some wonky facial work and the latter taking on an overly masculine appearance at times.

There's some decent character work to enjoy in this issue as Peter interacts with Max Modell, his family, and various superhuman allies. Sadly, none of it involves Alpha himself. As poorly executed as these two issues have been, my enthusiasm for the series and the build-up to Amazing Spider-Man #700 is beginning to wane.

Jesse is a writer for IGN Comics and IGN Movies. He can't wait until he's old enough to feel ways about stuff. Follow Jesse on Twitter, or find him on IGN.


Source : ign[dot]com

Thursday, August 30, 2012

Charlie Sheen Almost Played Spider-Man

We may know Tobey Maguire and Andrew Garfield as the faces of your friendly neighborhood Spider-Man, but apparently there was once a time when Charlie Sheen nearly joined that roster.

"I had an office at Orion at the time, and I brought them Spider-Man," Sheen told Jay Mohr on the latest episode of his podcast Mohr Stories. "I said, 'Look, in a couple of years, I'll be too old to play Peter Parker.' And they said, 'Yeah, we're just thinking that cartoons are not the future, comic books are not the future.' And I said, 'But it's Spider-Man, I'm perfect.' And they were like, 'Nah, we're gonna wait.'"

But did Sheen really have the rights to the character? According to him, it didn't matter. "I had a guy in my pocket who was going to get them for me," he said. As for Orion, the actor added, "They didn't know s***."

Of course, it wasn't Charlie, but his father Martin Sheen, who would finally make it into the franchise as Uncle Ben in this year's reboot.

Via The Hollywood Reporter

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love on Twitter and IGN.


Source : ign[dot]com

Wednesday, August 8, 2012

Scarlet Spider #8 Review

Scarlet Spider suffered a significant blow recently with the departure of artist Ryan Stegman. Luckily, the series is weathering the creative team shift as well as can be expected. The book is no longer the looker it once was, but it still offers a fun and enjoyable look at the newest member of the Spider-Man club.

Having set up shop in Houston, it was probably inevitable that Kaine would bump into the Texas Twisters sooner or later. Christopher Yost offers up a fun battle between Scarlet Spider and this obscure little team. While this issue offers a textbook case of heroes battling each other before agreeing to unite against a common foe, Kaine's tendency to duck and run and subverts the usual outcome. His aversion to all other superheroes is a continued source of amusement.

On a deeper level, the involvement of Roxxon offers Kaine a much bigger and more looming threat to deal with. His quirky, slightly dark relationship with new fling Zoe Walsh isn't as much a focus of this issue as I would have liked, but it does come into play again towards the end. Any attempt to force Kaine to deal with human ties and personal drama is a good one, at the moment.

Khoi Pham is doing a serviceable job replacing Stegman. Certainly, his work lacks the fluidity and energy of Stegman's pencils, but the storytelling is generally clear and presentable. Tom Palmer's inks help smooth the normally jagged edges of Pham's work, and the overall stylistic shift isn't as dramatic as it might have been. As long as Yost keeps steering his hero in interesting directions like this and dragging him into uncomfortable situations, the series can withstand a few visual snafus.

Jesse is a writer for IGN Comics and various other IGN channels. Follow Jesse on Twitter, or find him on IGN.


Source : ign[dot]com

Monday, July 30, 2012

Amazing Spider-Man 2 Director Update

What will it take for 20th Century Fox to let Marc Webb return to direct The Amazing Spider-Man 2 for Sony?

Webb reportedly owes Fox another film following his hit rom com (500) Days of Summer. They gave him a pass on his obligation to make another film for them so he could direct this summer's Spidey reboot. Now Webb's made a hit film and it's been three years since he's made a film for Fox.

The Los Angeles Times reports "Fox is considering giving its blessing to Webb on Spidey but in exchange would extract a two-picture commitment from Webb. It would be a steep price to pay for the filmmaker — most in-demand directors don’t like locking themselves up that long — but it would free him to return to one of Hollywood's biggest franchises."

And if Webb doesn't go for the deal then Sony will need to find a new Spidey director on the double to make the sequel's announced summer 2014 release. The script is being written by James Vanderbilt and the team of Robert Orci and Alex Kurtzman.


Source : ign[dot]com

Tuesday, July 24, 2012

The A-Z of The Bourne Movies




In a summer full of franchise reinventions (The Amazing Spider-Man, Total Recall et al), there's only one that we're desperately, optimistically rooting for. After three movies full of amnesiac assassins and brutal beatdowns, The Bourne Legacy is aiming to revive the 21st century's most gripping and gritty action series with a leading man and director anew. But there's still more than enough to brush up on. In anticipation of The Bourne Legacy, here's our A-Z of the Bourne series thus far…..










A is for Aaron Cross



Sure, his real name's the decidedly less spy-y Kenneth Gidson, but as far as The Bourne Legacy is concerned, Aaron Cross is the name of the new guy we should all be rooting for. What little we do know - Jeremy Renner says that while Bourne "didn't know who he was, Cross knows exactly who he is and how he's involved." And if the trailer's anything to go by, it's a motorbike-grinding, alley-parkouring, lackey-thwacking super-spy.










B is for Blackbriar



When the C.I.A.'s Operation Treadstone (see: T is for....) imploded at the end of The Bourne Identity, we should've known it was only part of a bigger conspiracy. Cue the introduction of Operation Blackbriar - essentially the umbrella operation for all of the U.S.'s shadowy assassination operations, and one that allows the CIA's black ops to sidestep Washington's red tape and make deadly, morally wonky mission decisions whenever they want.






C is for Corporate Control



While it's easy to get carried away with all the ass-kicking, the Bourne movies have always possessed a subtle but forceful subtext that's more than a little concerned with the way that corporations influence and control every aspect of our lives. Bourne scriptwriter (and soon to be director) Tony Gilroy sows the unsettling seed throughout - whether it's governmental, security or intelligence, we're all just pawns in their game. Until Bourne, Cross or some other disgruntled employee (possibly named Lesley Knope) come along to turn the Pawn-er into the Pawn-ee.






D is for Damon, Matt



Hard as it is to remember, but there was a time when Matt Damon wasn't a bankable leading man (or pronounced MAAAAT DAAAAAMON - thanks, Team America). But when The Bourne Identity was released in 2002, he went from eager ensemble player to movie-sustaining charisma machine. It was the perfect breakout role - introducing modern cinema to a hero as emotionally complex as he was air-punchingly deadly, and cementing his place as an action and A-List movie star.










E is for Extreme Realism



The series' commitment to 'keeping it realz' means that not everything is as scripted as it seems. In one of many 'real people as extras' crowd scenes, The Bourne Ultimatum's chase scene through Tangier features the public being forcefully shoved about, because the production team couldn't clear the relentless flow of people. For added authenticity, The Bourne Identity even used real US marines in the Zurich consulate at the request of producer Frank Marshall.










F is for Frequent Flier Points



Considering he's on the run, it's not surprising quite how much of his time Bourne spends globe-hopping. Across the opening trilogy, Bourne visits France, Greece, Switzerland, America, India, England, Italy, Netherlands, Russia, and Morocco - but substitutes the glamorous, swanky settings of other spy flicks in favour of a down-and-dirty, muggy and truly international feel.






G is for Genre Reinvention



2002 and the state of the summer action blockbuster/spy flick was in need of a shake up. The Bond franchise had become an increasingly ludicrous, campy farce (never forget - Die Another Day's invisible car and tsunami-surfing), and then - out of nowhere, Bourne transformed the genre and what audiences expect from such films. Brutal, exhilarating and engaging, it set a precedent that's yet to be challenged.










H is for Heart-Pounding Chase Scenes



While the hand-to-foot/head/gut/kneecap fights undeniably impress, it's the tense, riveting chase scenes that always steal the show. The Bourne Identity's Mini-kangarooed ode to The Italian Job, The Bourne Supremacy's thrilling Moscow taxi trauma, and The Bourne Ultimatum's messy Manhattan-set destruction derby are all instantly recognisable, and eternally gripping.










I is for Improvisation



With little personal, financial or weaponry support, Bourne (and we presume Cross) has to survive on his wits alone. The fact that they're extremely acrobatic and violent wits certainly helps. Whether he's utilising children's school supplies as an armoury or employing a corpse as a flying crashmat, it's these survival instincts that set him apart from the gadget-loving competition.






J is for
Jason Bourne



After years of camp blockbuster spy douchery, Bourne's tortured, savage and fascinatingly layered characterisation was a breath of fresh air that kick-started cinema's 21st century need for a hero as sympathetically human as he was deadly. Ultimatum seems to have tied up most of his loose ends, but it's testament to his tabula rasa introduction that his gradual, complicated delayering has sustained a whole trilogy's worth of stories.






K is for Kali



The general mistake is that many people tend to assume the brilliantly inventive, fast and brutal martial arts used in the Bourne franchise is Krav Maga. In actual fact, it's a unique spin on the ancient Filipino martial art, Kali. Invented by a student of Bruce Lee, it takes in 26 principles of the martial art to produce a fighting style solely dedicated to bringing your opponent down in the fastest, and occasionally messiest, possible way.










L is for Ludlum, Robert



You say the word Bond and you instinctively think of Ian Fleming. But Bourne's narrative inception isn't quite as prolific. Birthed from the brain of thriller novelist Robert Ludlum, his first literary adventure hit stands back in 1980, before Ludlum finished off the Identity/Supremacy/Ultimatum trilogy in 1990. When Ludlum passed away in 2001, Eric Van Lustbader took up the pen to write another six adventures (and counting).






M is for Mental Programming



Amnesia may have pressed Bourne's mental reboot button, but that wasn't the first time he's had his noggin noodled. An integral part of his assassin-in-training experience was a rather morally dodgy tendency to inflict mental programming upon its subjects, breaking down their moral compass and helping turn them into the world's deadliest killing machines.






N is for Nicky Parsons



The closest and most consistent thing Bourne has to an ally, Nicky Parsons (Julia Stiles) is also the only character to have appeared alongside Bourne in all three movies. Sure, she starts off a Treadstone operative, but the closer she gets to Bourne's story, and unravelling the cynical corruption fuelling it, the more it's hinted that they once had a pre-amnesia relationship. Cue lingering looks.






O is for Operation Outcome



While little is known about The Bourne Legacy's shady operation of choice, it's rumoured that Outcome surpasses the genetic and mental experiments imposed on Blackbriar or Treadstone's subjects. Agent Aaron Cross is rumoured to have had surgical enhancements that allow him to heal and fight better, faster and avoid the side-effects (depression, anger, headaches) caused by Jason Bourne's.






P is for
Paul Greengrass



When Doug Liman quit the director's chair after The Bourne Identity, no-one expected Paul Greengrass to take up the baton. By making the series grittier, more visceral and embracing a more intimate directorial style (read: over the shoulder shaky-cam), the series garnered critical acclaim and Greengrass formed a friendship with Damon that would lead to Green Zone - and more importantly a simultaneous departure from the franchise after Damon refused to participate without Greengrass's vision to steer him.










Q is for Queasiness Warning



While it's theoretically impossible to develop motion sickness when you're not in motion, The Bourne Ultimatum caused many people to feel queasy, sick and even vomit thanks to its intense 'shaky cam' action. There is such a thing as 'simulation sickness' however, which confuses the inner ear, eyes and brain, leading to headaches, nausea, dizziness and sweating. The cure? A hefty dose of growsomeballs.






R is for Retrograde Amnesia



Fittingly enough for a movie intent on reinventing the spy genre, Jason Bourne's retrograde amnesia does the job of not only catalysing the plot, but helping audiences forget other spy movies that came before it. The term - given to people who suffer a loss of memory after a traumatic injury - propels the trilogy and a character truly endeavouring - in every way - to find himself. Fun fact - the name Bourne was inspired by Ansel Bourne, a preacher who developed the first ever case of 'dissociative fugue', a sister(ish) condition to retrograde amnesia.










S is for Simon Ross



The only thing worse than being a deadly, super-survival skilled assassin aiming to expose an infinitely resourced, global snuff squad? Attempting the same thing, with all the killer instinct of a furby. Paddy Considine's journalist patsy was The Guardian scribe who began tugging at the corners of both Operation Blackbriar and Treadstone. And while he's not the most imposing of Bourne characters, he's the one who's ultimately responsible for kick-starting their downfall - and he paid for it with a timely sniper bullet to the back of the head.






T is for Treadstone



Operation Treadstone is the super-secret black ops program to end all super-secret black ops programs. When the Congressional Act explicitly banned the U.S. from getting involved in assassinations, Treadstone was set up on the sly with a plan to to recruit U.S. Service members, brainwash them and train them to become the ultimate killing machine. As is always the case with top secret shadow-y CIA hitsquads, things didn't quite go as planned. Bourne is the sole surviving member.






U is for Unhappy, Mr.



Hilariously, Jason Bourne only smiles once during the whole trilogy - and that's in a flashback to happier, less stabby times.






V is for Vengeance



When it comes to character motivation, they don't come more emotionally or violently loaded than good old-fashioned, uncomplicated vengeance. And with treacherous bosses, murdered wives and assassinated friends, both Bourne and Cross have more than enough traumatising life experiences to have a multitude of axes (and biros and sniper rifles and knives etc) to grind.






W is for Ward Abbott



The epitome of ruthless corporate espionage, Ward Abbott (Brian Cox) is the ultimate boss from hell. One of the few people with classified knowledge of Operation Treadstone, his standing as CIA Deputy Director means he has a long way to fall when their best laid plans go to ass-kicking waste. And he's determined to stop at nothing to save his bacon - murdering colleagues, introducing just-as-terrifying contingency operations, and attempting to frame Bourne is all part of the day job.






X is for X-Rated Spoofs



Urban Dictionary defines 'Bourne Porn' as the thrill that men derive from watching Jason Bourne films. If that doesn't quite float your boat, then The Porn Identity probably will. The 2005 adult movie follows the troubled life of Jasmine Bourne - a nymphomaniac agent of the Treadbone Project, on the run from an 'ass-ass-in'.






Y is for "You ask too many questions"



Whether it's Bourne's insistence on reclaiming his identity, Ross's attempts to unravel Treadstone, or Cross's trailer-pondering about life outside his black-ops bubble, Tony Gilroy (writer of the first trilogy and director of Legacy) continually imbues the series with the theme of challenging authority and questioning what's going on around us, lending a surprisingly weighty moral compass to all the blockbuster action.






Z is for Zero CGI



It doesn't matter whether he's running, jumping, stabbing, punching or driving, CGI is barely - if ever - used, proving once and for all that even if he's not the most iconic, Jason Bourne is undoubtedly the most bad-ass on-screen super-spy yet.




Source : ign[dot]com